Few villains work alone. You’ve got the leader of a criminal organization and their hordes of underlings. Or a cult leader and all their cultists. Or a dragon and all their dragonlings. Whatever the case, you have a Master and Minions, and that’s also what we’ve got in this 5th edition supplement that’s up on Kickstarter. Masters and Minions gives GMs stats and rules for using NPCs and villains, along with their followers, in your games.
From the campaign:
As game masters, we love 5E, but sometimes we run out of time preparing for a game. If only there was a supplement that had what we needed that would let us drag-and-drop into any campaign, potentially saving hours of game prep time. If only there were some new and exciting content we could offer, and for the proper XP level of the players. Well, fellow GMs, now there is!
What is Masters and Minions?
One thing we’ve noticed as game masters ourselves, is the challenge that most GMs face: prep time. With busy lives like ours in mind, we wanted to create a book that has NEW content to help with that! The idea with Masters and Minions was to develop some Bosses and their followers, but with a focus on how they use their minions – and provide some tips and strategies that any GM can “drag and drop” into a new or existing game. This new content will span levels 1 – 20, so the book will continue to provide you with new content as your players level up!
The campaign’s about 3/4 of the way to their goal with still 24 days left to go.