Harebrained Schemes Launches Battletech Turn-Based Video Game Kickstarter

By Polar_Bear
In Crowdfunding
Sep 29th, 2015

I know. I know. We don’t usually cover video games on TGN. But this is one of those times where we make an exception. Harebrained Schemes has launched their Kickstarter campaign for a new turn-based Battletech video game. What makes this one so special? Well, Jordan Weisman is on board to help out.

The game is a story-drive, turn-based game. Harebrained Schemes is looking to try and bring the spirit of the tabletop miniatures game to your computer screen. You’ll be put in charge of your own Lance of mechs and have to guide them through various objectives and, of course, defeat enemy mechs along the way. The customization inherent in Battletech will let you make your Lance to your own specifications. Want all LRMs? Maybe a mech with 3 PPCs? ER-Large Lasers more your speed? You can do that, too.

The campaign just launched today and is already over their funding goal. So it’s on to the stretch goals for the next 35 days.


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  • Odinsgrandson

    The best mechs were the sixty ton mechs with just enough lasers to keep the triple strength moyomer active, and otherwise loaded out with machine guns on their torso.

    About a third of your duels will end with a punch to the face. Maybe more.


    I really didn’t like the combat in Shadowrun Returns. I felt cheated by that game, so I’ll pass on this.

    • I was a big fan of the Flight Sim/FPS of Mechwarrior II and III. I forget the name of the sort of 3/4-behind Mechwarrior game that was on… Super Nintendo, I think.
      I will admit, I sorta wish this was gonna be like II and III. But… since my computers aren’t exactly “top of the line,” I doubt any of them could play the thing, anyway, at least without having all the bells and whistles turned off, the resolution set to “You get 5 pixels. Use them wisely,” and it still being essentially a slide show.