Guillotine Games Announces Zombicide: Black Plague

By Polar_Bear
In Board Games
Apr 7th, 2015
Box 3D

Guillotine Games has announced Zombicide: Black Plague. This new stand-alone Zombicide game brings the zombie-killing to a new, fantastic world. Gone are the malls, hospitals, and prisons. Gone are the molotov cocktails, machine guns, and chainsaws. Gone are the riot shields and tactical vests. Instead, players will use short swords, chainmail, and powerful spells in order to stem the growing tide of the zombie apocalypse as they invade a fantasy world.

The game uses the same mechanics as previous Zombicide sets, but reworked to fit the new setting. With new scenarios, equipment (including powerful artifacts), characters (such as righteous paladins, stalwart dwarves, and powerful magicians), and location tiles (from mysterious vaults to village streets and everything in-between), it’s a whole new take on the original. There’s also new foes to vanquish! This time, there’s powerful Necromancers roaming the board who can add to the hordes ravaging the land. They’re sneaky, though, and it will take all of your cunning to hunt them down.

The game is set to hit Kickstarter around the end of May. Be sure to stay tuned here for updates, and check after the break for an early look at the box, cards, characters, and zombies!

From the announcement:

Guillotine Games is back with a whole new take on its popular Zombicide series of zombie board games. Zombicide: Black Plague takes the zombie apocalypse into a fantastical medieval setting! The arcane powers of the Necromancers have unleashed a zombie invasion in the age of swords and sorcery, and it’s up to your group of straggling survivors to not only stay alive during these dark times, but to take back the realm and punish those responsible for the apocalypse!

Zombicide: Black Plague allows you take control of paladins, dwarves, knights, and magicians, wielding powerful swords, crossbows, and even magic spells to defeat the zombie hordes and its Necromancer overlords. The classic Zombicide rules have been revamped for this new incarnation of the game, while still retaining the nonstop action, tense atmosphere and easy-to-learn rules that made Zombicide a classic. Equip your survivor with equipment like chainmal armor or shields to defend against the undead, pick up spell books to perform fantastic enchantments, or light up a pool of dragon bile to create an all-consuming inferno of dragon fire!

Take on the zombie invasion from the medieval streets to secret vaults that create quick passages through the citadel (and often hold special artifacts). Chase down the elusive Necromancers to keep them from multiplying the zombie masses. And tackle a whole new set of missions through which your group of survivors will become the heroes of the land (or the last victims of the zombie massacre).

Stay tuned to the Guillotine Games Facebook page for more news about the upcoming Kickstarter campaign for Zombicide: Black Plague, scheduled to launch around the end of May.


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  • Torugo Prando

    goodbye money ;(

    • Lexthilian

      SOLD!!! With all my D&D and other fantasy miniatures, oh the possibilities for characters and monsters for this are endless.

      • BCBandit

        Yes!! Yes!! Yes!!
        This was exactly what I thought. I think you could use this game for so much more than just Zombicide. I’m curious to see about using the tiles themselves as a town for D&D itself.
        I’m so excited about this that it will be my first kickstarter that I back.

  • Greg

    Haven’t they made enough to support themselves by now?

    • Ghool

      There’s nothing wrong with knowing before you go to print how many of a game a company is going to need.
      That’s the whole point of Kickstarter – to see how viable your product is, and if it’s even worth making.

      Sure, Z-cide is popular, but I find nothing wrong with crowdfunding the initial capital and print run. It removes a lot of the risk, and marketing costs, which is a good thing for a niche market like specialty board games.

      • Greg

        They don’t need Kickstarter anymore. It’s not meant for the entire run of franchise. It’s not how KS is supposed to be used. They’re just taking advantage of it now. There is no way this run of Zombicide fails. They need to pay for it themselves.

        • Ghool

          Yeah, sure.
          But why not use it?

          That’s the whole point of a free market.

          • Greg

            To show you have power to stay afloat on your own? To show that you can compete in the market under your own wings.

            Constantly going to Kickstarter is going to come back and bite ’em in the ass someday. Sentinels seems to be doing just fine without Kickstarter. Time for Zombicide to do the same.

          • Burgberg

            “Not how it’s supposed to be used.”

            What does that even mean? This is an emerging marketplace. I believe Guillotine is demonstrating exactly how it is “supposed” to be used.

          • Greg

            No it’s not. Use Kickstarter to get started. The goal is to make the property/franchise self sustainable in the market. Which this is not.

          • Mr. Jerusalem

            I personally find it strange that you feel you can dictate what Kickstarter is and what it is not. Kickstarter started as one thing, now it’s something else. It makes me wonder where the rage is coming from.

            Boardgames have a huge up-front cost where a large amount of money has to be handed over to a third party who then spends close to a year producing your product. Any small company that can find a way to have the consumer pay this cost up front is going to be in a much more comfortable financial position. Small companies doesn’t have piles of cash just lying around, and if possible it’s preferable to have money for production up front instead of having to borrow what you need.

          • Greg

            It’s not rage. I’m not losing any sleep over it. But if I wanted to start up my franchise/property, my goal would for it to sustain itself, not constantly going back to crowdfunding.

          • Lexthilian

            I don’t think it’s about what they need anymore, that’s obvious. Kickstarter, originally was meant for start up ideas and folks who would otherwise not be able to produce an idea, an avenue to do so. I agree with you on that.

            But at this point, the people who still back these and the companies who keep using it are doing it for the fun of the campaign. Zombicide and Conan and some others were exciting campaigns, they were fun to be a part of, and I’m sure they were fun to put on by the manufacturers. At this point, that is what some of these are all about, and I see nothing wrong with that.

          • Ghool

            But if you found that crowd funding made the most sense, made you the most money, and didn’t require a ton of capital to keep sustained (thus increasing your own personal living wage) then wouldn’t you use it?

            Even if it is ‘against the spirit and principle of Kickstarter’, give game designers a break – it’s the first time in history where game designers can actually make a livable wage.

            I see nothing wrong with that.

          • Greg

            No, I honestly wouldn’t. I would want my product/franchise to live and die because of it’s own growth and success or lack thereof.

          • jimmy jones

            Greg you sound like an idealist and its great you think that kickstart is some types of grass roots movement and anyone or anything established should stop using it but you are very wrong. They are not taking advantage of kickstarter and I am sure kickstart would want one large three hundred thousand dollar game then ten five thousand dollar games. I bet they want established people who give them much better press then half people who might fail and give kickstarter a bad name. The only people who lose out are the small game companies who should have done this 3 years ago. Greg you sound like an old man trying to remember the good old days saying everything today is crap and the kids are too loud.

          • Greg

            Old? Hardly. I don’t think everything is crap and I’m not yelling at kids to get off my lawn. I know Kickstarter doesn’t care. They’re happy as long as the project follows their guidelines and that get they their cut. Personally yes, I would choose to do it the old fashioned way if it were me.

            I’m curious what everyone would be saying if say Games Workshop or any other well established company started putting projects on KS? How about when Privateer Press put Warmachine Tactics on KS? I know that Guillotine and CMoN are not at that level, but they’re getting there.

            And I’m not trying to bash on the game or the creators at a personal level. Zombicide is a great game, the people behind it are great. I just think they can float this on their own and at some point will have to show that they can.

          • Ghool

            “Personally yes, I would choose to do it the old fashioned way if it were me.”

            Then clearly you have never run a business.

            It’s quite obvious that the landscape is changing, allowing for more innovative approaches to doing business within a niche market….y’know, things like Kickstarter.

            So, you might not be yelling at kids to stay off your lawn, but the analogy is exactly the same – you’re yelling at businesses to stop using the new ways of doing said business because for some reason ‘It was better in the old days.’

          • Greg

            Again, you’re assuming things. I have business ownership and management under my belt.

            Will you still be saying this when the 5th and 6th editions of Zombicide get put on KS? How about the 7th through 10th?

            There will come a point where it will become an issue of image and perception if they keep going back crowdfunding. It has already with a lot my local gamers that backed the previous three campaigns.

          • Odinsgrandson

            Maybe. Like Ghool said, the landscape is changing. Clearly, you don’t believe that their business is struggling to stay afloat, and I haven’t met anyone who does.

            The truth is, Kickstarter allows businesses to operate in the black, where in the past they would have been taking out large loans and using investor money to pay it back.

            Kickstarter is a huge advantage for small and moderate sized game companies.

          • squipple

            I think their use of KS is pretty brilliant. (I just wish they could deliver sooner) A lot of things intended for one purpose get used for another with great results. Coca-cola, Viagra, Play-doh..all those things were invented for one purpose but aren’t used for that now. Sure they don’t NEED to KS, but the month long process of funding and hitting stretch goals is fun for consumers and creates a lot of excitement around the game, possibly turning some casual backers into fanbois.
            I can see where you’re coming from, Greg, because I have several friends who argue the same point because their thought process revolves are around traditional business practices. I’d just make the point that this is not a traditional practice but is still successful even though it doesn’t follow “what’s always been done”. Why not both? Right? :)

          • Chuck Norris

            its a free market and It’s a form of marketing for them anyway (it aint
            free), and yes there are many business advantages by using KS. Negative image? Please.

            I see no disadvantage to the consumer by using KS. So why not? I would back them through and through, they make great products.

          • Joseph

            I personally tend to agree. I’ve done several Kickstarters myself, but now that my company (BRW Games) is established, I only go back to Kickstarter for large projects that require a lot of up-front capital that I don’t have sitting around. Smaller ones I finance with the funds the company already has in the bank.

            I happen to not like going to the KS well if I don’t need to, but sometimes I legitimately do. And then, I need money for art, editing, cartography, etc. Never for writing. That’s always done up-front, so I know I have a product and not a vaporgame.

          • Tim van der Weyden

            Hmm, Warmachine: Tactics was a Kickstarter project. I was a backer. 😉

            I do agree though that CMoN & Guillotine Games don’t need Kickstarter anymore, but I am guilty as well, by still backing them. On the other side, I am more disturbed by the average CMoN backer. When they are in another campaign, they are ruining by being so negative, “because CMoN gave away many free things and you are only letting us pay!”, not realizing they are talking to start up companies who have no penny to give everything for free. Those people are ruining Kickstarter for me. =)

          • goreshade

            Backer entitlement is a much bigger issue for me than established companies using it as a business tool.

          • Greg

            I didn’t back WM: Tactics. I do have the game though and wish it spent some more time in development or was shopped around to more capable designers.

          • Odinsgrandson

            They were shopping it around for years before that kickstarter.

  • [email protected]

    Boyyyyzzzzz hype, I have Season 3, rue morgue, and this seems epic. Even tough i prefer present time.

  • Greg

    And here we go.

    Archie Comics, which has been around for 75 years standing toe to toe with Marvel and DC and they’re using KS. No gripes about this? None? This is okay with people?

    • Odinsgrandson

      Currently, Archie has 316 backers, and is up at 5% of its goal. Maybe Archie isn’t interesting to Kickstarters.

      But I honestly don’t have a problem with a known franchise using Kickstarter. Basically, it just leaves the banks/lenders out of the loop, and I don’t really care about them. And while I’m not interested in backing Archie, I don’t think it makes the world a worse place for having a Kickstarter.

      • Odinsgrandson

        And Archie is cancelled (with 9% funded).

        They cite criticism over established companies using Kickstarter- and I don’t blame them. Honestly, they were trending towards an underfunded project, and that has to be much more embarrassing for an established project. And even if they did squeak by and fund it, they’d have ended up with quite a bit of negative publicity for a barely funded project.

        I mean, just imagine if Zombicide 4 doesn’t make its goal. Or what if it didn’t make any stretch goals?

        So- an extremely well established property can fail on Kickstarter.

        I find that interesting.

    • Ghool

      Why? Does it really matter? Are you backing it?
      If not, they why do you care so much?

  • Daniel Findley

    Part of me wants this and part of me says screw you Im still waiting on my $250 S3.