Focus Home Interactive and Tindalos Interactive to make Battlefleet Gothic RTS video game

By Polar_Bear
In 40K
Jan 16th, 2015
3 Comments
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Tindalos Interactive and Focus Home Interactive (very interactive names there) have announced that they’ll be creating a real-time strategy video game based on the Battlefleet Gothic miniatures game from Games Workshop. You’ll be able to create and customize your own ships and fleets of not just humans, but Chaos, Eldar, and Orcs, as you see fit.

Source

From the announcement:

Focus Home Interactive and Tindalos Interactive have announced that they’re working on Battlefleet Gothic: Armada, a real-time strategy adaptation of Games Workshop’s classic boardgame.

Rather than the usual 40K thing of watching burly Space Marines jump up and down on an Ork’s head, in Battlefleet you’ll lead the mighty armada of the Imperial Navy in space battles against the Black Crusade of Abaddon the Despoiler. Who’s as unpleasant as he sounds.

Powered by the unholy warpcraft of the Unreal Engine 4, Battlefleet lets you build and customise your navy as you vie for control of the hotly contested Gothic space sector. Weaponry, defense and support sub-systems can all be tweaked to your liking, and crew members will gradually earn experience and promotions to make your vessels even more deadly. If you don’t want to play as boring humans, don’t worry – Chaos, Eldar and Ork forces will all be playable. An Ork space fleet, huh? Yes, I think I could be tempted by that.

Developer Tindalos Interactive is a relatively new studio formed in 2010. It’s best known for the generally well received space RTS Stellar Impact and another futuristic strategy game, Etherium, which was due to be published early this year by Focus, but has rather dropped off the radar in recent months.
– See more at: http://www.gamewatcher.com/news/2015-16-01-space-rts-battlefleet-gothic-armada-takes-the-40k-franchise-to-the-stars#sthash.rtaPYuEI.dpuf

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  • 4tonmantis

    Perhaps this is the new direction GW is taking to make up for their failing miniatures sector. They have computer games for several of their specialist games now. So far I’ve seen games (new or within the last 7 or so years) for Blood Bowl, Mordheim, Spacehulk, Epic, Warhammer Quest (or whatever the RPG is), the MMORPG for 40k, and now BFG. I feel like I’m forgetting something too but it certainly seems like they’re putting more pressure on these areas. I’m not unhappy about it either. I have the Bloodbowl game and even though it’s a bit buggy, it’s a lot of fun. I am on the pre-order for the 40k MMO and have the others on my wishlist.. except for Spacehulk.. which I tried and it’s kinda terrible. Honestly, the fan-made Spacehulk that was out a while back was a lot better.
    “But 4tonmantis you’re always bagging on GW.. isn’t this hypocrytical?” You betcher ass it is.
    I have a nostalgic part that remembers the golden age of GW. I loathe and detest their direction over the last decade or so though. It’s that simple for me.

  • Mananarepublic

    I can’t wait!

  • darkendlight

    I was also just thinking that there has been a lot of games GW IP being released or announced lately. Hopefully this will capture the feel of playing the game as I really enjoyed the tabletop version.