Final Hours for Rum & Bones: Second Tide on Kickstarter

By Polar_Bear
In Board Games
Apr 28th, 2016
7 Comments
1139 Views
RnB

This is it, kids. The final day for Rum & Bones: Second Tide up on Kickstarter. The campaign has come a long way. They’ve made it through a lot of stretch goals. They’ve brought in some great add-ons. If you want to be part of this Kickstarter, you have just today to join in.

A quick recap: Second Tide is basically a new edition of Rum & Bones. Heroes have changed how they work, now coming with upgrade-able abilities. Activations also work differently, switching from the previous “I go. You go” format to an “alternating activations” one. This means it’s never far from being your turn again and you can much more quickly reaction to the actions of your opponent. For those that have the original version, there’s an add-on in this Kickstarter so you can get updated stat cards for all your current figures, be they Limited Edition, Kickstarter Exclusive, or otherwise.

It all ends tonight at 8pm, Eastern. So you’d better head over there now.

Source

About "" Has 23136 Posts

I was born at a very young age. I plan on living forever. So far, so good.
  • paradiddlebob

    Why are 80% of the posts on here Kickstarter ads, games that don’t exist?

    • http://www.tabletopgamingnews.com/ TGN_Polar_Bear

      Well, first, hyperbole aside, 50% of yesterday’s posts were Kickstarters, not 80% (6 of 12 posts). It was 50%, also, the day before (5 of 10). These are both counting the aggregate posts of Snippets and Terrain Corner as one post apiece. The day before that, it was 40% Kickstarters.

      Second: Kickstarters are “the state of gaming” these days, like it or not. The announcement of “We have a game coming out in 6 months” has basically been replaced with “We’re running a Kickstarter.” Pretty much all the big name companies are running them. Mantic, CMON, Ninja Division/Soda Pop, IDW, Cryptozoic, and even Privateer Press (among many others) have run/are running Kickstarter campaigns. And then there’s the thousands of small/independent companies that run campaigns in order to get their products made. So whenever I see, “what’s with all the news about Kickstarter campaigns?” my only answer is, “well, if I didn’t report on them, there wouldn’t be much to report on, would there?” If you don’t like seeing all the Kickstarter campaigns, then your problem doesn’t lie with me. I’m just the messenger. You would need to go to every game company out there and go, “No. You need to stop this.”

    • Davos Seaworth

      And in case you weren’t aware: TGN was bought by CMON years ago. So don’t expect the KS focus to go away anytime soon. That’s what The Miniatures Page is for.

      • http://www.tabletopgamingnews.com/ TGN_Polar_Bear

        You make it sound as though someone at CMON has come to me and said, “You should make the majority of your news be from Kickstarter.”

        No such thing has happened, ever, at all. Not even close. No need for foil hats. Honestly.

        As I say above, many major gaming companies and a whole ton of smaller and independent ones use Kickstarter as a means to get their products to market. As such, a whole lot of gaming news happens over on Kickstarter. If I were to suddenly decide to not cover them, the amount of things I would be reporting on would diminish greatly.

        A reminder: I. Don’t. Make. The. News.
        I. Report. The. News.

        Complaining to me that I report on too many Kickstarters is akin to telling a weatherman, “You keep telling me it’s going to be hot in August in Phoenix. You should make it colder.” If that’s where the stories are happening, that’s what I’m going to report.

        As a side note: Only 2 of the 10 stories on Friday were Kickstarters.

        • Davos Seaworth

          Dude, chill, I’m not the one that’s pissed off. Just trying to give the dude that is pissed off some info.

          • http://www.tabletopgamingnews.com/ TGN_Polar_Bear

            It’s no worries. I didn’t intend my response to sound so… direct. No frothing mad bears over here.

            But that being said, the comment of “CMON owns TGN, so it’s going to focus on Kickstarters” was incorrect. Or, at least, it assumes things that aren’t true. So I wanted to set the record straight.

            Yes, CMON owns TGN. Yes, I type my replies from their offices. But to think that they, somehow, dictate the focus on Kickstarters for posts here is not true. They’re very hands-off on what content comes on the site. If they get a few more stories than other companies, it’s only because they share the information more freely with me. There’s no quota, and if other companies feel like they’re underrepresented, I’d be happy to talk with them about getting greater exposure on the site, whether they’re doing a Kickstarter campaign or not.

            So, again, no anger. A touch of… frustration? Sure. But everything’s good. *hands over some German Chocolate Cake Cookies* Fresh-baked. Note: they have coconut and pecans. So if you have a nut allergy, I’d suggest not having that.

          • Alexander Brown

            Yeah, the traditional model we all grew up with is dying.DrivethruRPG and its Print on Demand/Digitial Distribution model, Kickstarter, and in-house digital sales are growing, and only a few companies do traditional distribution anymore. Gone are the days when you could go into a bookstore and see anything other than Dungeons and Dragons and Pathfinder there. The few traditional game companies are slowly being relegated to the ever shrinking number of game/comic stores. Distributors are picky about what they stock. Gaming is changing, and we have to either change with it, or be left behind.