The Genesys RPG coming from Fantasy Flight Games can be used for any realm, any setting, any era, any location, any… anything, really. But with that blank canvass to start out with, it can be a bit to try and start with that first brush stroke. So… where do you begin? How does world-building happen in the game? Are you just expected to create everything from scratch? Not so, and in this preview, you get a look at what you’re given to work with.
From the post:
The strength of the Genesys Core Rulebook lies in its flexibility—in its ability to pull worlds from your mind and give them life. Genesys doesn’t build a world for you, but it also doesn’t expect you to create everything from scratch. Instead, it gives you the tools to craft a full and interesting world in a variety of genres. Today, designer Sam Stewart continues his in-depth look at Genesys by exploring the sample settings in the book, and how those settings can contribute to your own designs.?