The Genesys system looks to be truly universal. Using it, you can play a medieval fantasy, a modern thriller, or a sci-fi campaign. So it needs to cover a lot of ground, such as magic. But how will this system handle such a wild and broad topic while still making it universal? That’s what you get a look at in this preview from Fantasy Flight Games.
From the post:
A wizard hurls a fireball at a writhing beast, a young girl causes an earthquake in the middle of the city, a cybernetic super-soldier turns an incoming spaceship to ice. No matter what form your adventures take in the Genesys Roleplaying System, magic can make characters more exotic while providing players with additional customization options. But how do you make something as fantastical as magic work with any setting?
Today, Genesys Designer Sam Stewart sits down to discuss the unique magic system of the game. Sam not only dives into the infinite possibilities of the system, but how it can be adopted to many different settings and work for a plethora of characters.