Fantasy Flight Games Preview the Waiqar Infantry Command Unit Upgrade Expansion for Runewars

By Polar_Bear
In Fantasy
Apr 4th, 2017
3 Comments
899 Views

Another really long headline for a preview of an upcoming expansion pack for Runewars. The last one saw quite some conversation about it. Now we get the undead side of things.

From the preview:

The forces of Waiqar the Undying come in many forms and take many shapes. Though they all serve their master faithfully, some perform their work through swords and blades, others through the art of necromancy. Still others rally the hordes of undead around them, keeping the rhythm of armies with sinister percussion or heralding the destruction of all who stand in their way as standard bearers.

Today, we’re looking at the Waiqar Infantry Command Unit Upgrade Expansion for the Runewars Miniatures Game. With four new figures and eighteen new upgrade cards, the expansion offers plenty of ways to customize your Runewars Miniatures Game armies while bolstering the forces of Waiqar the Undying.

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  • ZeeLobby

    Keep getting more and more pumped about this. Excited to do ranked combat with individual models again.

    • odinsgrandson

      Hey, there’s a strong point in favor of Runewars.

      Age of Sigmar has recovered, but I think there are still loads of folks who miss the good old ranked combat game.

      Sure, there are others out there (Wargods, Kings of War, 9th Age) but I know a lot of gamers are hesitant to get into one before it gets its momentum going.

      I think Fantasy Flight and their relationships with retailers will give this game some pe-release momentum, and it might be the go-to place for disgruntled WFB players (whether they were alienated by Age of Sigmar or one of the previous moves GW made with the game).

      That could make it a big hit.

      • ZeeLobby

        Oh, definitely. In fact I’m pretty sure FFG saw this as a way to break into another niche in the tabletop industry that GW just vacated. I mean even if they only draw a fraction of the fantasy player base, that’s already much larger than most game’s entire player base.

        Sadly 8th edition and 9th Age is just non-existant around me, and KoW always felt more like moving bit one-model units around then ranked combat. There’s something visceral and fun about removing ranks as the battle progresses.

        And it’s true FFG will definitely promote and support this well going forward, especially if it picks up steam. Honestly the biggest thing they’re lacking right now is more factions, but I’m sure they will come with time.