DiceFestGames have published their first game, a vehicular combat game called Outrider.
From their announcement:
Outrider is a print and play game of post-apocalyptic vehicular combat that utilizes a unique blend of dice and card mechanics that create a fast-playing, highly detailed and customizable experience. Play is centered around a maneuver deck that allows the players to ‘program’ their action for a turn. Programmable actions include both movement AND attacks – but be careful – drivers may not be able to handle everything demanded of them, resulting in a loss of control(!)
Teachable in ten minutes, the focus of Outrider is to keep things fast and furious. Most games are playable in a hour. Even with six players, the rounds are quick. The mechanics are designed to feel more like driving and less like geometry(!)
Selecting from vehicle templates, players use a dice pool to customize their vehicles. The dice represent weapons, equipment and even the drivers of the vehicles. Outrider’s included cards, tokens and 2D terrain can turn any table into a desolate desert sprawl, but players can also take their game into the third-dimension by using the largest range of the most inexpensive miniatures around: 1/64th scale die cast cars.
Also included is the introductory scenario: ‘Roadblock.’
The game is available for purchase ($9.99 USD) and download at DrivethruRPG.com, RPGNow.com and wargamevault.com
More information is available at dicefestgames.com