Daring Entertainment is running a Kickstarter campaign in order to fund their Daring Comics role-playing game.
I would have the power to flip cars off the road with my mind.
From the campaign:
Heroes battle villains through the streets and skies. From megalomaniacs who dream of ruling the world, to dictators who wish to shape the future course of humanity, only the heroes stand in their way.
Heroes like you!
With the Daring Comics Role-Playing Game, bring your own comic book stories to life using the popular Fate system— built on the foundations of Fate Core, Fate Toolkit, and Fate 3.0. The game has been in development for over 2-years, and has been repeatedly play tested by numerous gaming groups. Originally built on the Fate 3.0 version, we then made additional adjustments to keep it current with the most recent Core version.
The game comes with over 100 pre-built powers, and over 100 Special Effects and Limits to customize each power. But we didn’t stop there, just as you can expect to see rules for building your own Stunts, we also provide you with the rules for building your own powers, special effects, and limits using the same basic Fate rules.
Daring Comics RPG does not use the “Strange Fate” powers system. All powers and special effects are constructed using the same basic foundation as creating stunts, with some obvious expansions to cover the myriad effects powers can have.
We’ve taken the eight (8) Dev Journals and condensed them into a free PDF that talks about some powers and rules examples— things we’ve been posting bi-weekly over the past 4 months. You’ll find the download link at the end of this Kickstarter summary.
All books in the Daring Comics RPG product line are full-color!