Cryx War Engine photo

By tgn_admin
In Fantasy
Feb 4th, 2011
24 Comments
465 Views

The current Privateer Insider article has a photo of the Cryx Wraith Engine.

  • Veritas

    That thing is awesome, but I’m worried that thing is going to serious breakage issues at the tail. It looks far too top heavy for that skinny tail to hold it up.

    • Zac

      If the top is resin it shouldn’t be too bad. Just weigh down the base with some of the scraps f metal you have about and it should be fine

      • cheaky

        The base is pretty big too, which should prevent it being too unstable. I’d just get some washers from a hardware store and stick them underneath the base.

        • Veritas

          I wasn’t worried about tippage, was worried about the weight of the upper body breaking the tail during regular game usage/transportation.

    • txMaddog

      I agree. The tail could be a problem. It also has a small footprint for such a big model. Perhaps add some ‘Ectoplasm’ with water effects and some skulls to give it a bigger gripping area?

  • Zac

    I am so happy I play Cryx. That has to be the best looking War Engine of the bunch

    • cannondaddy

      Agreed.

    • tBanzai

      Ahem. Stormwalker would like to have a word with you.

      Hahaha, they’re all great, honestly. The Retribution one is unique in terms of design (face it, the reason why many people don’t seem to like it is because it’s completely different to what we’re used to seeing), Khador’s makes actual sense given the army’s background, and Cryx and Cygnars’ are awesome.

  • LaughingFerret

    I liked the concept art fine, but seeing a picture of the mini I’m thinking it looks too top heavy. Any balance issue aside, Just conceptually I don’t see how it would hold itself up, unless it has some internal chambers of helium or hydrogen..? Or maybe it has to walk with its hands (arms are long enough) and then pushes itself off to try to balance on its tail when it attacks before falling forward again? I don’t know. Sculpting looks good, just not working for me though. My favorite so far is the Cygnar, something about it appeals to me and has me thinking of building a small Nemo theme force.

  • Bobaxur

    My thoughts exactly, LaughinFerret.
    Concept was really great, but I think something went wrong with the proportions for the model.
    Which is a pity since, if you consider the elements separately, details are OK.

    • mathieu

      I agree that the proportions are very much off. The concept art had an elegant, somewhat serpentine look to it that is completely lost with this oversized snail shell. And while the thing is described as a wip, I don’t quite see what they could add compared to the concept art.

      It still probably is the most interesting of the series to me, just not nearly as much as the concept art made me think.
      I’ll be looking forward to seeing your take on it, Bobaxur 😉

  • Bombuli80

    I think the concept is nice but it looks like a big warjack compare to the other war engines. I am concern about the weigh of the body:it is too heavy and with those metal arms the tail will break eventually.They made a mistake with the 3D sculpt: it is very easy to create something very beautiful in the computer but in reality there is also gravity and the strength of the materials (resin!) to cosider.

  • Mechanical.Horizon

    It isn’t a 3D sculpt, it was made with traditional materials.

    I think it’s pretty mean looking myself.

    • Bombuli80

      No, they mede only the Kador war engine with traditional materials (green stuf to be clear). The others prototype models were made by a 3D printer. Look at the Privateer Insider 1-28-2011

      • BaconSlayer

        I think this poster might know a bit more of the story.

        http://www.tabletopgamingnews.com/2011/01/12/42765

      • Mechanical.Horizon

        To be specific, Ben says he’s worked on 3; Ios, Cygnar and Menoth.

        • Bombuli80

          Sorry you are right, but the model in the foto is not a prototype, it is the resin and metal cast. I like it a lot but resin is my concern: it’s a very difficult material to work with, the models are very nicely detailed but they are fragile. In this case the tail sustain the entire weight of the model and I don’t think pinning it to the base wiill be enough to ensure it doesn’t break.

          • Zac

            Sorry you are right, but the model in the foto is not a prototype

            The article clearly states that it is a work-in-progress sculpt. Why would you not believe them?

          • Bombuli80

            It is easy: the model is made in resin and there is no sign of green stuf or any other putty. I could be wrong but if it is a work-in-progress sculpt they can not do very much to change it

          • mathieu

            What everybody seems to consider as already resin cast could very well be white fimo. Modeling “putties” come in a huge variety of colors.

  • Zac

    Lets not forget that this is still a work-in-progress sculpt

    • BaconSlayer

      That looks pretty finished. Same resin color as the Extreme Titan, cast pewter parts, no mastering marks or putty work. It would need to be done soon if it is to be released anywhere near the book or the other battle engines.

  • Nosaj Verush

    My problem with it is that it just looks like a big warjack while all the others are something new. Otherwise, it’s cool. But a plague cart or smallish floating pirate vessel or something we have not seen before would have been so much more exciting.

  • Bobaxur

    I also doubt anything will be added at this point …

    mathieu wrote:
    February 5, 2011 at 6:12 am

    I’ll be looking forward to seeing your take on it, Bobaxur 😉

    Thank you, mathieu, but one Terminus was enough.
    Of course, the temptation is huge, but I think I’ll pass on this one 🙂