Blackball Games takes over AE:WWII and AE:Bounty

By Polar_Bear
In News
Apr 20th, 2012

Blackball Games recently acquired the rights to AE:WWII and AE:Bounty.

Check out the press release:

Blackball Games is excited to announce the addition of AE:WWII and AE:Bounty to our product lines. We acquired rights to both AE products from Darkson Designs this week and will be fully supporting the games, effective immediately. We will be working with retailers and distributors over the coming weeks to make these great products widely available.

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  • Is blackball a US company?

  • Nightbee

    Their store uses dollars as the default currency and they were at GenCom last year, so I would assume they’re American.

    I’m glad that someone picked the games up, and hope they can resuscitate the properties.

  • Zombie_Taco

    Yes, they are an American company – they are located up in the Seattle Area.

    Good to see that AEWWII/bounty is not going away.

  • Black Ball is a US company and owned by one of the original creators of AE. Matthew Hope the owner of Black Ball is the guy who designed the rules and a major influence for AE. I look forward to Black Ball being able to give AE the support I could not give it as I have gone Active Duty Air Force. I can only hope that the fans of AE will give Black Ball their full support and welcom the chance for the game systems to live on through one of the original creators.

    I know Matthew will breath new life into the AE system and move it farther than I have been able to.

    Robert Kingery
    Creative Director
    Darkson Designs

    Now 1st Combat Camera

  • timlillig

    I was really surprised to see their site uses frames.

  • Nice to see the games aren’t going the way of the dodo. I have the AE Bounty rules and there’s loads of gaming potential there.

    Robert – Thanks for carrying the baton as long as you did, then having the courage to pas it on. Best of luck on your deployment.

  • Thank you Dentatus. I love the games to much to see them fade away, Black Ball was the logical choice as Matthew designed the rules systems. I look forward to seeing them grow and becoming more than what I could do with them.


  • I’m looking forward to what the future holds as well. This is a good thing and will keep a great rule set going.

  • I think Rob really did the right thing and I think it was great of him to want to see the games get the support they deserve. AE:WWII is one of my favourite games of all time.

  • We’re very excited to have acquired the rights to these great games. It’s great to be working with these games once again and we owe a tremendous amount of thanks to Rob for passing AE-WWII and AE-Bounty over to us. We can’t wait to get product moving out the door and into the hands of our fans.