Battlegames issue 22 contents
The contents for the upcoming 22nd issue of Battlegames has been posted.
From their website:
Another edition is upon us already, this one coming slightly earlier than you might expect because we wanted to make sure that it is published before Salute, which of course is on 24th April. And for those of you purchasing the printed version, this issue comes with a free gift — a sprue containing a pair of hard plastic 28mm Perry Miniatures French Napoleonic dragoons on foot. Subscribers and mail order customers will receive theirs packed with their copy of the magazine; if you purchase it at a show or local retailer, they will keep your sprue behind the counter, so just ask for them when purchasing. If, for any reason, yours are missing, get in touch with us.
On the downside, I’m afraid that increases in paper costs which have been passed onto us by our printers, together with the annual hike in the Royal Mail’s postage rates, means that I’ve had to increase the cover price of the magazine for the first time since November 2008 together with our subsciption and mail order prices, but we’ve kept this to the minimum we can afford, and I’m sure you’ll agree that your bi-monthly dose of Battlegames is still great value for money. In addition, any subscriptions taken out before Monday 19th April will be honoured at the current rates, so be quick.
So, what’s in store for you this issue?
- Diane Sutherland screams “Oi. that’s my apple corer.” as husband Jon gets a yearning for earthworks in his games. As usual, Diane takes control and shows you step-by-step how to look like a scenery-making pro.
- Mike Siggins, at long last, comes to grips with those suprisingly controversial Black Powder rules in “Forward observer”, casting a world-weary eye over the pros and cons of Priestleyesque gaming. And then, just to show that he’s capable of just about anything, he’s got a finger left over to wag at the Perrys too. Is nothing sacred?
- Popular ancient and medieval specialist Dan Mersey has some cracking ideas for solo scenario generators which can, of course, also be used in regular games. “Play your cards right” describes his simple, but expandable system of deployment cards, featuring no less than fifteen deployment maps by your overworked Editor. Enough already.
- Now, how’s this: having been the subject of an extended piece by Arthur Harman last issue, author and rules writer Neil Thomas makes his Battlegames debut on his own account with “Keeping it simple”, a paean to rules that are unencumbered by superfluous detail. Thought-provoking stuff.
- Our house-trained Canadian gaming guru Bob Barnetson has undergone a catharsis and, in typically robust mood, has abandoned his love affair with Warmaster. “One down, 12,000 to go” partly describes the monumental 6mm re-basing project that this break-up necessitated, but it’s more an explanation of just why his heart has turned cold towards the rules he played so much.
- Your Editor brings you the second mega-interview that came from that weekend in Nottingham last December. “Perry, Perry good” puts Michael and Alan Perry in the hotseat, exploring their youth, their inspiration and their techniques, hoping to give the reader some insight into what has taken them to the top of the miniature scupting tree and kept them there for so long. Once again, the full interview was far too long to include in the magazine, so you’ll be able to download a PDF of the full transcript right here on the website from next week onwards. My thanks to them for also providing this issue’s giveaway.
- Charles Grant has come up with a corking tactical challenge in the Table Top Teaser. “The defence of Twin Peaks” is a worthy test of generalship for any wargames commander, both for attacker and defender. We know this is going to get an outing in clubs and homes up and down the land.
- Recce has plenty to say about the latest crop of books, rules and some scenic items this time.