A Peek at the Art Process of Munchkin Treasure Hunt

By Polar_Bear
In Board Games
Sep 25th, 2014

John Kovalic lets us peek onto the drawing board for a look at the process behind the making of the art for Munchkin Treasure Hunt.



From the post:

Last year, I was given the list of new projects I’d be illustrating for Steve Jackson Games.

That’s when I noticed something unusual.

Note: when I say “something unusual,” this was not the normal kind of “unusual” Munchkin art specs from Steve and Andrew usually are. You know – the “draw a Munchkin hiding from tentacles in a toilet…perhaps there are wombats” variety of “unusual.”

No, this was something else entirely.

This was something called Munchkin Treasure Hunt: a Munchkin-themed game for kids!
– See more at: http://www.dorktower.com/2014/09/24/munchkin-treasure-hunt/#sthash.Dafveiig.dpuf

About "" Has 26264 Posts

I was born at a very young age. I plan on living forever. So far, so good.
  • Etnas_Vassal

    Damn, a Munchkin game for kids.

    This almost made me want a kid so I could play it with them, but then I remembered I’d have to raise the thing. Maybe I should pick it up for my nephews? I can always ship them back to my brother in law once I’m done with them…

    • Soulfinger

      As a responsible gamer, I’d have to call CPS about any parent who forces their child to play Munchkin. Those poor, poor kids.

      • Etnas_Vassal

        Yeah, maybe you’re right. I just remember playing the game as a filler while waiting for our GM to get his act together before RPG night. Rose colored glasses and all. I haven’t really bought anything since the second expansion. I still look at the game whimsically whenever I go over to my game shelf.

        But then, I have a fair few Steve Jackson games- Munchkin, Frag, Chez Geek, King’s Blood…

        Maybe I’m just a fanboi?

  • odinsgrandson

    This is probably better than Fantasy Forest, which is what I played as a five year old.

    • Soulfinger

      But Fantasy Forest did not make you a profoundly obnoxious person, which is the mission statement for Munchkin. Paragraph four of the rulebook: “This game is for obnoxious people who ruin most games for everyone with their ‘wackiness’ and undesirable personalities. Munchkin is designed to fine tune this behavior and make you the worst sort of gamer possible.”