On Netflix right now, there’s a new series called The Toys that Made Us. It’s a look at several iconic toy lines and where they originated. It’s also a look at the foundation of several toy companies. I found it rather fascinating. Well, I just came across an article that does much the same for Magic: The Gathering. I read it through and found it pretty interesting as well. I think you’ll like it.
From the article:
Since debuting in 1993, the first collectible card game of its time, Magic: The Gathering has made billions of dollars and maintained stubborn popularity despite the ascendance of video games. A hybrid of traditional card and strategy games with the depth of fantasy role playing, MTG established the rules and systems that would become the bedrock of an entire industry. It has its own microeconomy, even, with particularly rare individual cards known to sell for over $20,000.
Those already initiated, who’ve battled across Ravnica, Zendikar, and the planes beyond, know all this. But what of Magic: The Gathering’s origin?
After all, the story of how two men changed gaming, over two years in the early ’90s, is not of this world.