Tuesday. Welcome to the start of the middle of the week. We made it through Monday. We can make it through today. And we can make it back to the weekend. Some gaming podcasts might help drown out the sound of the office around you and make time go faster. So let's get to it.
This week on the dial we have: Morrus' Unofficial Tabletop Talk Episode 47: Expedition to Saltmarsh – Tammeraut’s Fate; Geeks of the North Episode 72: Podcast derailing 101; Chance of Gaming Episode 30; The Polyhedron Collider Cast Episode 61: Journeys in Middle Earth, Perdition's Mouth and tips for starting Dungeons & Dragons; Tabletop Talk Episode 20: Why Craig (and you) Should be Playing The Other Side; Tabletop Talk Episode 21: Insider Insight - Matt Carter from Wyrd Games; Rolling Dice & Taking Names Episode 170: Robinson Crusoe Mystery Tales, Res Arcana, Space Base Expansion, Wacky Races, Superfriends; Blue Peg, Pink Peg Episode 146: Tiny Towns; and Lords of the Dungeon Episode 27: Upcoming RPGs We’re Excited About, ACs Luck and Communicating What You Want in Your Games.
This week, Morrus and Peter take a look at “Tammeraut’s Fate” from Dungeon #106, the next-to-last adventure to be remade for D&D’s Ghosts of Saltmarsh. In the news, a new edition of Shadowrun is coming out this year, the Origins Award Nominees are announced, Paizo is making a Pathfinder Adventure Path for Dungeons & Dragons 5th Edition (?!?), and more! Plus a brand new sketch and our favorite game in all the world!
This week, we derail our own hobby segment into various discussions, chatting about Circle of Orboros lists, games to get kids into minis, our state of mind regarding Warmachine, and more. We also talk about the Vanguard Goblins bundle by Mantic, and the AoS Looncurse box by Games Workshop. So sit back, relax, grab a paintbrush and enjoy the show!
In which we talk about Stonemaier Games, Dicetowercon plans, sketchy kickstarters, ambiguous primate genitals, plus what we played and news of the week!
Get yourselves comfortable, because it’s a long one today. The boys get the chat well and truly flowing as they discuss the latest news and then get into some in depth talk about the games they have been playing. Steve Journeys in Middle Earth as he plays the latest Lord of the Rings game from Fantasy Flight Games, Steve and Andy tackle demons and cultists in Perditions Mouth and we rustle up some bad puns in Great Western Trail.
We then check out the best way to get into D&D, with some tips for the budding Dungeons and Dragons adventurer and dungeon Master.
Michael Cohen, Kevin Calderwood and Joe Girard try to convince Craig that he should be playing The Other Side by Wyrd Games. They make their case based on the game's theme, play mechanics and hobby opportunities.
Craig interviews Matt Carter (game designer at Wyrd Games) who pulls back the curtain and reveals the design team's approach, process, decision making and their goals for Malifaux 3rd Edition. Matt explains where it all started, what early ideas made it to the final game and what ideas were dropped (and why). This is a must listen for anyone playing the new edition of Malifaux. Discover what was going on in the minds of the team that made the game.
Hope everyone has recovered from the onslaught of Avengers Endgame and Game of Thrones battles and ready to get back to board gaming. We are and this episode puts five games on the table for discussion and two Kickstarters we want to bring to your attention.
Res Arcana is one of those games that you might pass by, but it is one you should give a try if you enjoyed the mechanics that are in Century Spice Road. The premise is straight forward in that you must collect resources that allow you to purchase cards that let you convert those resources into other resources that you can then eventually get victory points. But unlike Century or other games like this, there are unique mechanics in impacting other players, player powers, and cards that can help adjust your strategy during the game.
Then we played a game that fits with the theme of doom from the aforementioned shows above, Robinson Crusoe: Mystery Tales. Solid planning and cooperation are even more essential to winning than in the base game because you are carrying forward your success and failures from the previous adventures. They don’t use the term legacy with this expansion, but I believe it is. We wish you luck with your adventures and hope your team doesn’t go insane and come back to hunt you.
Wacky Races and Challenge of the Superfriends takes us back to our childhoods and watching Saturday morning cartoons so nostalgia runs rampant during this segment. Bear with us because we do talk about the games eventually.
Finally, Marty is joined by Vanessa and Adam and they discuss an expansion to one of our favorite titles from last year, Space Base and the new expansion. Straight from AEG:
- The Emergence of Shy Pluto is the first installment of Space Base “Saga Expansions”. This expansion to Space Base is a collection of story-based scenarios that introduce new content to the game via a narrative structure. Not only are new ships added, but new scenarios are included as well. Once the story is completed, it may be replayed or the contents may be added to the Space Base base set.
Spoiler Alert: Vanessa really likes it
During this weeks episode:
1) The Pegs discuss their recent game plays including Hex Roller, Crown of Emara, Morocco and many more;
2) All the Pegs review the pattern making game Tiny Towns; and
3) Look back at Altiplano.
We start the episode by talking about Jesko's first game of the End of the World roleplaying game published by Fantasy Flight Games and transition into talking about Aaron's continuing bad luck with rolling dice. Then we talk about a couple of announcements from this week including Alien The Roleplaying Game and Shadowrun 6th Edition. Then finally we have a discussion about what we want out of roleplaying games and the importance of communicating with your group so that everyone's needs are addressed.