Tuesday. We've made it successfully into the week and we can really get things going. Thankfully, I no longer feel like my eyes are glued shut, so that's nice. Though, even if they were, I could still listen to some gaming podcasts (assuming I could see well enough to navigate to the site to begin with).
Today on the dial we have: Lords of the Dungeon Episode 26: Mutants and Masterminds, Fallout and Using Discord for Our Campaign; Singled Out Episode 87: Discussing Season 4 Engineers with David Cameron and Pash; Tabletop Talk Episode 16: Dashel Barker (Guild) in Malifaux 3rd Edition; Tabletop Talk Episode 17: Talking Malifaux 3e and the UK Competitive Scene with James Doxey; and Rolling Dice & Taking Names: Episode 168: Lord of the Rings: Journeys in Middle-Earth, Evolution, Oceans, Castle of Burgundy Dice Game.
Bender is starting a new campaign with some friends using the Mutants and Masterminds ruleset and he talks about his character and learning the new system. Then the gang discuses the new Fallout roleplaying game based on the popular video game franchise. Finally we discuss using the voice and text chat software, Discord, as a supplement to their role playing campaigns. The group us split on how we should be using it and we come to an agreement that works for everyone.
In this episode Andrew talks to David Cameron about how he won the French Nationals, and then him and Pash talk a lot about Season 4 Engineers, and how good Rivet is.
Join us as we breakdown Dashel Barker in the new 3rd Edition of Malifaux by Wyrd games. We talk through his strengths, weaknesses and the key models they can bring to the table. How does a Guard crew perform? What are their strengths? Weaknesses?
This is a must-listen if you play (or play against) Arcanists. Craig talks to James Doxey (of Arcane Reservoir fame) about his thoughts around Malifaux 3rd Edition. They discuss the current and future state of the game in the UK. James also walks us through how he took three different Arcanists Masters through his recent M3e tournament which ended with him on the podium.
Marty survived Robb Con and comes back with a report on his play of Wingspan and Tsukuyumi. He also escaped the cabin long enough to get in some disc golf, still a favorite recreational sport at RDTN. Man, hope to throw some plastic now that spring is here.
Then we got to play a very good implementation of the classic game Castles of Burgundy as a roll and write. Plays fast and has some very good challenging decisions to make as you mark the roll on your sheet. Definitely a keeper in our collection of roll and writes.
It must also be a throwback episode because Marty got to play Evolution for the first time, which is one of my favorite games. But the reason we got it to the table was because we were able to try out the Evolution app that was release recently on Steam and then, I got to try Oceans, the next evolution of games by North Star Games. Oceans is completely funded on Kickstarter and while similar to Evolution, it stands on its own with some of the changes in the feeding process of your species. Plus, there is a Kraken.
Finally, there is a really long Scurry Report happening in this episode because we got to play the new Fantasy Flight Games Journeys in Middle-Earth. This game will have an app associated with it. This game has mechanics you are familiar with. This game has some very nice miniatures, better than Mansions of Madness. This game will cost you a pretty penny. But if you like the Lord of the Rings, it is going to be one you will need to try. If you have a steady group of players that also like LOTR, this one is one you will strongly need to consider to add to the collection.