The Japanese air force is making its way to the scene in Blood Red Skies. Warlord Games has a new Imperial Japanese Expansion Pack, as well as a pair of squadrons, available for the game. There's also a pair of Konflikt '47 releases, for those that like their WWII with a bit of Weird thrown in.
Blood Red Skies is constantly evolving with new aircraft, cards, rules and scenarios. This pack gives you a good selection of Imperial Japanese cards and profiles.
- 6 aircraft cards: [A6M2 Zero single-engine fighter, Ki43 Hayabusa single-engine fighter, Ki61 Hien single-engine fighter, Ki45 Toryu twin-engine fighter, D3A Type 99 ‘Val’ dive bomber and the G4M Betty twin-engine bomber]
- 22 Trait cards
- 3 Theatre cards
- 3 Doctrine cards
- 2 New Equipment cards
- 1 special card describing how to use the new equipment cards
The Kawanishi N1K-2 ‘Shiden Kai’ (“Violet Lightning”) was an Imperial Japanese Navy Air Force (IJNAF) land-based fighter. Known by the Allied forces as “George”, the N1K-2 was considered to be one of the finest land-based fighters flown by the Japanese.
After a year correcting serious engine problems, the Mitsubishi J2M Raiden (“Thunderbolt”) known by the Allied forces as “Jack”, finally arrived in front line squadrons February 1944.
Primarily designed to defend against the Boeing B-29 Superfortress, and still handicapped by poor engine performance, pilots would use its four-cannon armament and dive and zoom tactics to great effect.
J2Ms operated from Guam and Saipan and a small number of aircraft were deployed to the Philippines. Some Raiden’s were based in Chosen airfields, Genzan (Wonsan), Ranan (Nanam), Funei (Nuren), Rashin (Najin)to fight against Soviet Naval Aviation units.
As the development of the Automated Infantry moved into the area of autonomous vehicles, the concept of merging human crews and automated processors was explored in depth by the British Rift-tech scientists.
The first battlefield ready result is the Merlin heavy walker. With a mixed human and automated crew, it combines the best of human reactions and decision making with automated sensors and weapon controls.
In order to test new equipment and technology coming from the UK’s Rift-tech labs and workshops, the 7th Bn Grenadier Guards were seconded to the Rift Research Department in order to provide troops to trial new equipment and technology.
Once initial trials were completed, platoons of the Battalion would deploy forward to test the equipment on the front line, often to the benefit of the infantry they were supporting, but occasionally proving a project a disappointing failure.