Labyrintus updates
Victoria Lamb has sent along several updates regarding her Labyrintus fantasy adventure game.
From her announcement:
Here it is finally, the next Labyrintus update. My first task is to extend a heartfelt thanks to everyone who has expressed interest and support for this game. Especially to those who have written to me with their contributions, critiques, thoughts and feedback and to those who have taken the time to sit down and play. Labyrintus still has a long journey ahead but it is slowly coming together thanks to the enthusiasm shown by the gaming community. Please keep letting me know what you like and don’t like and help bring Labyrintus to its full potential.
Labyrintus at Essen Spiel
I am very excited that I will be travelling to Europe in October and attending Essen Spiel. I will be showing Labyrintus as a demo game in the Author’s Workshop. It will be quite a baptism of fire for myself and the game. If you are able to attend please come and say hello or even join me for a game. I will also be doing some miniature painting demonstration at the Kraken Editions booth. After Spiel I will be spending some time in Germany and the UK.
New Webpages
The Labyrintus webpage has had some new additions. There is now a link to a new Labyrintus Art Gallery. Here you will be able to see some Labyrintus inspired images by created by myself and guest artists. Let me know what you think.The PDF Downloads now have their own page. There are three new downloads this update:
- Labyrintus Rules Version 1.3
This is a revised version on the basic rules with some extra clarifications and some new rules for directional combat and dice saving.- Labyrintus Special Abilities 1.1
Experimental expansion rules covering ‘leap’, ‘blast’, ‘boost’ and ‘hold’- Labyrintus Appendix 1.1 Combat examples
Ganging up combat examples originally included with the basic rules.
