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  • Monsterpocalypse collector information

    The MonsterInsider blog has a new article discussing the rarity structure and contents of the Monsterpocalypse starters and boosters.

    14 Responses to “Monsterpocalypse collector information”


    redstripe (Nick) says:

    If you get one *** and one ** in your boosters, aren’t they the same rarity?


    Brett says:

    No, because of the # you have to collect to get them all. The * are 2/14 (or 1/7) chance per booster, ** are 1/10 chance per booster, the *** are 1/12 chance per booster.

    I’m guessing there will be some in the different categories that will be more and less frequent as well.


    supervike says:

    I just have to say, I love the idea of this game. But I am going to avoid it like the plague because of this ‘collector’ aspect. That is dumb marketing, and I won’t spend my hard earned money on it. BAD PP, BAD!


    LarkinVain (Joel) says:

    I don’t think it’s dumb marketing. People know what they are getting into when they buy a CMG. Its targeted marketing and there are those who are not the target for this market. While it may not be your cup of tea, I don’t think I would call it dumb.


    supervike says:

    You are right LarkinVain, perhaps I’m too harsh. But, it’s turned me off of what could have been an interesting game. The ploy is to get the gamer to spend money trying to ‘complete’ the set, thereby buying a bunch of ‘boosters’ they won’t want. It’s genius marketing, actually. Especially if you care more about the money and less about the consumer. It leaves me looking elsewhere. I only ask the company to show my what I’m buying, and I’ll make the decision on whether or not to purchase. Don’t trick me into buying what I may not want.


    LarkinVain (Joel) says:

    I personally don’t mind the idea behind CCG’s and CMG’s, it takes me back when I was a kid and I bought baseball cards. I remember saving up for a pack of Topps hoping to get my favorite player or team. Trading cards of teams that I didn’t want with friends and the thrill of opening the pack. Also the memory of when I pulled a Jose Conseco rookie card. (Which thank fully I sold when it was high) I don’t mind this at all for this kind of game. I’m don’t think making something like this collectible comes from lack of care for consumers, but adds a dimension to the game that some may or may not like. What I do think is different with Monsterpoc is that they made 2 kinds of boosters. While it is still blind packaged, it does segregate the model types in a fashion that makes it a bit easier to collect that the usual CMG.


    Scud says:

    They said from day one that you (as in the wargamer) are not the target audience for this game. You don’t have to buy boosters to play the game. The starter is all you need. If you want specific figures for the factions go on ebay or check the million or so after market sellers who’ll crack open cases.

    This type of game is designed for a competitive system that generates more money than any wargame ever could for an event. You simply aren’t the target audience for it while the vast majority of $$$ in gaming is.

    Once the game is out I know beyond a shadow of doubt that anyone wanting to play without buying boosters will be able to get the figures they want through other means. There are no “uber rares” like in Heroclix so collecting a faction will most likely be no problem.


    a_thousand_hats says:

    I’m getting some of this game and, like LarkinVain said, I’ll buy a few boosters just for the ’surprise factor’ that I used to get from buying sports trading cards and now MTG cards.

    If I really want specific things then I’ll go to ebay or wherever but for alternate play like sealed or draft-type games the blind package approach is all part of the game.

    I recognise it’s not for everyone but I actually quite like it especially when you know there’ll be a secondary market to catch the single you really, really want. Without blind packaging sealed and draft wouldn’t be the same in CCGs and CMGs and they really are fun formats to play.


    Dahak says:

    “There are no “uber rares” like in Heroclix so collecting a faction will most likely be no problem.”

    There are the promo Hyper forms.


    Scud says:

    Promo isn’t the same as pulled rares. Collectable game tournaments are fuelled by exclusives you can only get from winning, it’s the reason you participate in the tournaments. It’s the reason they make so much more money than any other type of game as well.


    Sergeant_Crunch says:

    I doubt I’ll ever play the game, but I will be searching eBay for the buildings.


    shwtd says:

    Am I the only one to find that 2 monsters (in fact one in two different shapes) for 13 dollars is a total robbery ???
    For collectible ? Come on !!

    SHWTD, who’s gonna stick to DD MIniatures, 8 minis (one huge) for 10 box.


    Zac says:

    Lets try to avoid complaints about pricing unless they are accompanied with some other points of discussion. And a little less hyperbole. The term robbery does not apply to something that you have the option to not purchase.


    Scud says:

    D&D minis hasn’t been $10 a booster in a long time. The packs with the giant figures are $22 and normal packs are $15

    $12 for 2 large size monster figures you only ever need 1 of (which means trading will definitely be easy) seems reasonable to me. Escpecially since they’re all the same rarity.

    I’m still a little bit skeptical about the 2 different booster system but I’m willing to give it a try. Something tells me the boosters with the support units will be ALOT more popular.


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