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	<title>Comments on: TGN Chat: are metal prices hurting the industry?</title>
	<atom:link href="http://www.tabletopgamingnews.com/2008/05/29/14705/feed" rel="self" type="application/rss+xml" />
	<link>http://www.tabletopgamingnews.com/2008/05/29/14705</link>
	<description>Daily news, reviews and information for tabletop gamers of all interests.</description>
	<pubDate>Thu, 20 Nov 2008 12:27:38 +0000</pubDate>
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		<title>By: ysambart</title>
		<link>http://www.tabletopgamingnews.com/2008/05/29/14705#comment-22964</link>
		<dc:creator>ysambart</dc:creator>
		<pubDate>Fri, 30 May 2008 00:11:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/05/25/14705#comment-22964</guid>
		<description>I am a multi-army buyer, and have relatively low skills (I paint to about a 6 on coolminiornot). As such, I find plastic so much easier to use, convert, and carry to games and tournaments. As such I shop with a very heavy bias towards plastic. I generally do the 'troops in plastic, characters in metal' style of buying. So I source my troops based on price, and then source my characters based on sculpts. So the cost of metal only affects about 5% of my puchases. However, this 5% is where I go to the fringes of the internet and try out cool stuff. When the sculpt is right, I will pay a quadruple what I would pay for a troop model, and try smaller companies. 

So the price of metal in one way absolutely affects my purchasing - metal costs and is too fiddly for my troops, and in another way it barely affects it at all as I would pay much more for great character sculpts.

On 'green gaming' - I'm waiting for the 6x4 lcd touch screen gaming table, where you pop on your 3-d glasses and watch the animations of your figures battle it out. Only consumable - electricity.</description>
		<content:encoded><![CDATA[<p>I am a multi-army buyer, and have relatively low skills (I paint to about a 6 on coolminiornot). As such, I find plastic so much easier to use, convert, and carry to games and tournaments. As such I shop with a very heavy bias towards plastic. I generally do the &#8216;troops in plastic, characters in metal&#8217; style of buying. So I source my troops based on price, and then source my characters based on sculpts. So the cost of metal only affects about 5% of my puchases. However, this 5% is where I go to the fringes of the internet and try out cool stuff. When the sculpt is right, I will pay a quadruple what I would pay for a troop model, and try smaller companies. </p>
<p>So the price of metal in one way absolutely affects my purchasing - metal costs and is too fiddly for my troops, and in another way it barely affects it at all as I would pay much more for great character sculpts.</p>
<p>On &#8216;green gaming&#8217; - I&#8217;m waiting for the 6&#215;4 lcd touch screen gaming table, where you pop on your 3-d glasses and watch the animations of your figures battle it out. Only consumable - electricity.</p>
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		<title>By: shadowfax</title>
		<link>http://www.tabletopgamingnews.com/2008/05/29/14705#comment-22951</link>
		<dc:creator>shadowfax</dc:creator>
		<pubDate>Thu, 29 May 2008 19:57:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/05/25/14705#comment-22951</guid>
		<description>there is a limit on the amount you can sell, even in skirmish game you need to keep on selling since you give the roles for free, so you will have to invent new unit and end up needing to keep huge and expensive stocks, new players will have to buy more to keep up with the vets' and vet's with old models will think twice before renewing there model for new expensive one</description>
		<content:encoded><![CDATA[<p>there is a limit on the amount you can sell, even in skirmish game you need to keep on selling since you give the roles for free, so you will have to invent new unit and end up needing to keep huge and expensive stocks, new players will have to buy more to keep up with the vets&#8217; and vet&#8217;s with old models will think twice before renewing there model for new expensive one</p>
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		<title>By: briguy</title>
		<link>http://www.tabletopgamingnews.com/2008/05/29/14705#comment-22939</link>
		<dc:creator>briguy</dc:creator>
		<pubDate>Thu, 29 May 2008 16:33:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/05/25/14705#comment-22939</guid>
		<description>&lt;i&gt;unless they can get this complex carbohydrate plastic off the drawing board&lt;/i&gt;

Tardis, can you elaborate on what these are, pehaps a link or something? I'd be curious to know what you are speaking of.</description>
		<content:encoded><![CDATA[<p><i>unless they can get this complex carbohydrate plastic off the drawing board</i></p>
<p>Tardis, can you elaborate on what these are, pehaps a link or something? I&#8217;d be curious to know what you are speaking of.</p>
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		<title>By: evernevermore (John)</title>
		<link>http://www.tabletopgamingnews.com/2008/05/29/14705#comment-22926</link>
		<dc:creator>evernevermore (John)</dc:creator>
		<pubDate>Thu, 29 May 2008 14:11:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/05/25/14705#comment-22926</guid>
		<description>You would not believe the volatility of some metals on the commodity markets, I do alot of purchasing and pricing for copper for electrical cable and in the last year its increased more then 300% over what it was. Even if tin and the other metals that make up pewter havent increased much it still increases more then many people would think. Factor in the price hike for fuel that has been hitting everything and you will see a cost increase in even just a blister.</description>
		<content:encoded><![CDATA[<p>You would not believe the volatility of some metals on the commodity markets, I do alot of purchasing and pricing for copper for electrical cable and in the last year its increased more then 300% over what it was. Even if tin and the other metals that make up pewter havent increased much it still increases more then many people would think. Factor in the price hike for fuel that has been hitting everything and you will see a cost increase in even just a blister.</p>
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		<title>By: yslaire</title>
		<link>http://www.tabletopgamingnews.com/2008/05/29/14705#comment-22923</link>
		<dc:creator>yslaire</dc:creator>
		<pubDate>Thu, 29 May 2008 13:40:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/05/25/14705#comment-22923</guid>
		<description>mathieu : my local store is a canadian store so I made my comparison with the canadian GW online store where these figs are 35 CAD $ :

http://ca.games-workshop.com/storefront/store.ca?do=Individual&#38;code=99110201179&#38;orignav=13

My prices are in canadian dollars. Sorry for not having specified this point.

Both products are imports.

You're right though they're 22$ on the US GW store and 20 euros on the french online store (about 31 US $ today at 9.33 am or 30.5 CA $). 

In the worst case price per mini is identical. So the point is : you can have a nice package, free rules, nice and different minis without having to pay more for this.</description>
		<content:encoded><![CDATA[<p>mathieu : my local store is a canadian store so I made my comparison with the canadian GW online store where these figs are 35 CAD $ :</p>
<p><a href="http://ca.games-workshop.com/storefront/store.ca?do=Individual&amp;code=99110201179&amp;orignav=13" rel="nofollow">http://ca.games-workshop.com/storefront/store.ca?do=Individual&amp;code=99110201179&amp;orignav=13</a></p>
<p>My prices are in canadian dollars. Sorry for not having specified this point.</p>
<p>Both products are imports.</p>
<p>You&#8217;re right though they&#8217;re 22$ on the US GW store and 20 euros on the french online store (about 31 US $ today at 9.33 am or 30.5 CA $). </p>
<p>In the worst case price per mini is identical. So the point is : you can have a nice package, free rules, nice and different minis without having to pay more for this.</p>
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		<title>By: mathieu</title>
		<link>http://www.tabletopgamingnews.com/2008/05/29/14705#comment-22913</link>
		<dc:creator>mathieu</dc:creator>
		<pubDate>Thu, 29 May 2008 09:02:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/05/25/14705#comment-22913</guid>
		<description>&lt;i&gt;Sure, price of metal goes up occasionally. But, to what extend you’d see the impact on the price of a single blister ?&lt;/i&gt;

From &lt;a href="http://www.lme.co.uk/tin_graphs.asp" title="" rel="nofollow"&gt;the London metal exchange&lt;/a&gt;, prices don't go up only occasionally. The increase has been pretty close to exponential for the past 5 years. And even if the amount of raw material isn't that large in a single blister, that constant increase has to have an impact on the blister price. I'm not sure the impact should necessarily be as large as what we've experienced over that same period, but I just wanted to clear that detail up :)</description>
		<content:encoded><![CDATA[<p><i>Sure, price of metal goes up occasionally. But, to what extend you’d see the impact on the price of a single blister ?</i></p>
<p>From <a href="http://www.lme.co.uk/tin_graphs.asp" title="" rel="nofollow">the London metal exchange</a>, prices don&#8217;t go up only occasionally. The increase has been pretty close to exponential for the past 5 years. And even if the amount of raw material isn&#8217;t that large in a single blister, that constant increase has to have an impact on the blister price. I&#8217;m not sure the impact should necessarily be as large as what we&#8217;ve experienced over that same period, but I just wanted to clear that detail up :)</p>
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	<item>
		<title>By: mathieu</title>
		<link>http://www.tabletopgamingnews.com/2008/05/29/14705#comment-22912</link>
		<dc:creator>mathieu</dc:creator>
		<pubDate>Thu, 29 May 2008 08:54:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/05/25/14705#comment-22912</guid>
		<description>&lt;i&gt;Not all plastics are recyclable&lt;/i&gt;

That's is true. But on the other hand considering that every single miniature company uses their own particular alloys, and considering that even within one range the alloy may significantly change from one model to the next (depending on the size and/or amount of detail they want to mould), then metal may not be that easy to recycle either. I remember people suggesting to send their extra metal (moulding flash and tab) to Rackham so they can reuse it, and we were told that it wasn't that easy and would probably not be any cheaper.

Thinking about it, I don't believe I ever heard of any company recycling metal for their miniatures.


&lt;i&gt;GW : khorngor command : 5 different models 35 $ (7$ per model)
Asmodee : Hell Dorado Westener Starter Box : 11 different models : 56.95 $ at my local store (5.18$ per model)&lt;/i&gt;

Are you sure? The GW US online store only asks for $22 for that Khorngor command. And comparing the Asmodée prices vs. the GW France ones, I see 40€ for the Westerner box and 20€ for the Khorngor box which makes the difference very tiny per model (especially considering that the 40€ price also applies for the 8 model Lost ones box). Granted the prices are likely to be discounted in stores, but both the HD and the WH ones are.</description>
		<content:encoded><![CDATA[<p><i>Not all plastics are recyclable</i></p>
<p>That&#8217;s is true. But on the other hand considering that every single miniature company uses their own particular alloys, and considering that even within one range the alloy may significantly change from one model to the next (depending on the size and/or amount of detail they want to mould), then metal may not be that easy to recycle either. I remember people suggesting to send their extra metal (moulding flash and tab) to Rackham so they can reuse it, and we were told that it wasn&#8217;t that easy and would probably not be any cheaper.</p>
<p>Thinking about it, I don&#8217;t believe I ever heard of any company recycling metal for their miniatures.</p>
<p><i>GW : khorngor command : 5 different models 35 $ (7$ per model)<br />
Asmodee : Hell Dorado Westener Starter Box : 11 different models : 56.95 $ at my local store (5.18$ per model)</i></p>
<p>Are you sure? The GW US online store only asks for $22 for that Khorngor command. And comparing the Asmodée prices vs. the GW France ones, I see 40€ for the Westerner box and 20€ for the Khorngor box which makes the difference very tiny per model (especially considering that the 40€ price also applies for the 8 model Lost ones box). Granted the prices are likely to be discounted in stores, but both the HD and the WH ones are.</p>
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		<title>By: Akronas</title>
		<link>http://www.tabletopgamingnews.com/2008/05/29/14705#comment-22904</link>
		<dc:creator>Akronas</dc:creator>
		<pubDate>Thu, 29 May 2008 00:24:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/05/25/14705#comment-22904</guid>
		<description>Manufacturers (GW, I'm looking at you...) have used the same old tired excuse for almost 20 years now.

Sure, price of metal goes up occasionally. But, to what extend you'd see the impact on the price of a single blister ? Price of many other things went up in the last 20 years. IMHO, overpackaging, professional artwork and shiny paper/cardboard might be the things gamers should think about next time they pay for their miniatures.</description>
		<content:encoded><![CDATA[<p>Manufacturers (GW, I&#8217;m looking at you&#8230;) have used the same old tired excuse for almost 20 years now.</p>
<p>Sure, price of metal goes up occasionally. But, to what extend you&#8217;d see the impact on the price of a single blister ? Price of many other things went up in the last 20 years. IMHO, overpackaging, professional artwork and shiny paper/cardboard might be the things gamers should think about next time they pay for their miniatures.</p>
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		<title>By: Jeremy</title>
		<link>http://www.tabletopgamingnews.com/2008/05/29/14705#comment-22880</link>
		<dc:creator>Jeremy</dc:creator>
		<pubDate>Wed, 28 May 2008 17:04:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/05/25/14705#comment-22880</guid>
		<description>Metal prices have already had a long term effect on the hobby.  Starting with GWs huge selection of plastic kits, many companies have taken up plastics as an alternative.  Resin is becoming more common amoung small companies as well.  We see some companies going completely plastic or starting up that way.  And while there are many reasons that skirmish games have become more popular lately, metal prices is one of them.  

The start-up cost for a skirmish game makes players much more inclined to try them when compared with a mass combat game.  If GW hadn't gone to so much plastic in the last few years, I cant imagine many people willing to start into a Warhammer or 40k game.  Taking the above example of $7 each and an average army size for WFB of lets say 100 models.....$700 to start playing a game as it was intended is brutal compared to $60.

We also have the gateway-drug of pre-paints now that would never have existed if metal were the only option.

Metal prices have already changed the face of gaming, along with many other factors.  And metal will continue to rise unless something drastic changes.  All that is left is to decide whether the change is for the better or not.

I personally think that production techniques will allow plastic and other technologies to catch up to metal standards in the near future.  As much as I dislike GW, their current plastic kits are far better then their old metal models already, nostalgia aside.

I just want my models decent and cheap so I dont mind.  I will continue to play games even if I only have paper cutouts left as an option.  I also cast my own models at home the old fashion way (like Price August moulds and some moulds I got that are about 50 years old and still working).  The great thing about that is that I can melt down any old lead I can find as long as I do it safely.  With two moulds of three minis each you can make a complete 2000 point army of WFB Dwarfs for about $75 even buying the metal online.

The hobby has changed and always will.  Its effect on me personally is very little as I am willing to adapt, and never have had the need to buy the newest shiny or the official minis.</description>
		<content:encoded><![CDATA[<p>Metal prices have already had a long term effect on the hobby.  Starting with GWs huge selection of plastic kits, many companies have taken up plastics as an alternative.  Resin is becoming more common amoung small companies as well.  We see some companies going completely plastic or starting up that way.  And while there are many reasons that skirmish games have become more popular lately, metal prices is one of them.  </p>
<p>The start-up cost for a skirmish game makes players much more inclined to try them when compared with a mass combat game.  If GW hadn&#8217;t gone to so much plastic in the last few years, I cant imagine many people willing to start into a Warhammer or 40k game.  Taking the above example of $7 each and an average army size for WFB of lets say 100 models&#8230;..$700 to start playing a game as it was intended is brutal compared to $60.</p>
<p>We also have the gateway-drug of pre-paints now that would never have existed if metal were the only option.</p>
<p>Metal prices have already changed the face of gaming, along with many other factors.  And metal will continue to rise unless something drastic changes.  All that is left is to decide whether the change is for the better or not.</p>
<p>I personally think that production techniques will allow plastic and other technologies to catch up to metal standards in the near future.  As much as I dislike GW, their current plastic kits are far better then their old metal models already, nostalgia aside.</p>
<p>I just want my models decent and cheap so I dont mind.  I will continue to play games even if I only have paper cutouts left as an option.  I also cast my own models at home the old fashion way (like Price August moulds and some moulds I got that are about 50 years old and still working).  The great thing about that is that I can melt down any old lead I can find as long as I do it safely.  With two moulds of three minis each you can make a complete 2000 point army of WFB Dwarfs for about $75 even buying the metal online.</p>
<p>The hobby has changed and always will.  Its effect on me personally is very little as I am willing to adapt, and never have had the need to buy the newest shiny or the official minis.</p>
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		<title>By: yslaire</title>
		<link>http://www.tabletopgamingnews.com/2008/05/29/14705#comment-22877</link>
		<dc:creator>yslaire</dc:creator>
		<pubDate>Wed, 28 May 2008 16:35:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/05/25/14705#comment-22877</guid>
		<description>"If most of the skirmish games provide their rules for free, this is included in the price of a model. If the game uses few models, this is included in the price of the model. f you buy a unit with all unique models (as opposed to PP 4 different models in a 6 man box), that is included as well."

GW : khorngor command : 5 different models 35 $ (7$ per model)

Asmodee : Hell Dorado Westener Starter Box : 11 different models : 56.95 $ at my local store (5.18$ per model) 

Just my two cents... ;o)</description>
		<content:encoded><![CDATA[<p>&#8220;If most of the skirmish games provide their rules for free, this is included in the price of a model. If the game uses few models, this is included in the price of the model. f you buy a unit with all unique models (as opposed to PP 4 different models in a 6 man box), that is included as well.&#8221;</p>
<p>GW : khorngor command : 5 different models 35 $ (7$ per model)</p>
<p>Asmodee : Hell Dorado Westener Starter Box : 11 different models : 56.95 $ at my local store (5.18$ per model) </p>
<p>Just my two cents&#8230; ;o)</p>
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		<title>By: 1voice2many</title>
		<link>http://www.tabletopgamingnews.com/2008/05/29/14705#comment-22876</link>
		<dc:creator>1voice2many</dc:creator>
		<pubDate>Wed, 28 May 2008 15:29:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/05/25/14705#comment-22876</guid>
		<description>When it comes to the rise of Skirmish level games don't discount the appeal of the complexity and depth of the rules. In this age of simpler and simpler rule sets there is a market (sadly a small percentage overall) for quality rules and the quality metal minis that seem to accompany them. 

There are games I loved back in the day, with collections of hundreds of minis from multiple armies, that I can't ever imagine myself playin' in their simplified current versions. 

Once you've had red wine, red Kool Aid looses it's appeal as the drink of choice for dinner. And there is nothin' wrong with the kids who drink Kool Aid.</description>
		<content:encoded><![CDATA[<p>When it comes to the rise of Skirmish level games don&#8217;t discount the appeal of the complexity and depth of the rules. In this age of simpler and simpler rule sets there is a market (sadly a small percentage overall) for quality rules and the quality metal minis that seem to accompany them. </p>
<p>There are games I loved back in the day, with collections of hundreds of minis from multiple armies, that I can&#8217;t ever imagine myself playin&#8217; in their simplified current versions. </p>
<p>Once you&#8217;ve had red wine, red Kool Aid looses it&#8217;s appeal as the drink of choice for dinner. And there is nothin&#8217; wrong with the kids who drink Kool Aid.</p>
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		<title>By: Tardis</title>
		<link>http://www.tabletopgamingnews.com/2008/05/29/14705#comment-22875</link>
		<dc:creator>Tardis</dc:creator>
		<pubDate>Wed, 28 May 2008 15:19:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/05/25/14705#comment-22875</guid>
		<description>yes zac, but I don't think the new companies are using recycled plastic

Not all plastics are recyclable</description>
		<content:encoded><![CDATA[<p>yes zac, but I don&#8217;t think the new companies are using recycled plastic</p>
<p>Not all plastics are recyclable</p>
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		<title>By: Osbad</title>
		<link>http://www.tabletopgamingnews.com/2008/05/29/14705#comment-22769</link>
		<dc:creator>Osbad</dc:creator>
		<pubDate>Tue, 27 May 2008 08:27:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/05/25/14705#comment-22769</guid>
		<description>I work within the housing industry and hhave seen materials prices rise due to "demand from China" by similar significant margins.  Hyper inflation in materials costs is a problem which reduces the profitability of all firms, and can wipe out those without a contingency plan (plastics!) or where there are minimal profit margins to being with.

For the consumer it will mean more churn in the market place as some of the recent entries into the increasingly crowded "boutique miniatures" market feel the pinch, and larger companies face problems where they have over-extended themselves.  Inevitably it will mean we see some upward pressure on end-user prices, which we will swallow, or not.

I don't see it as the "end of the industry" though.  Companies may have to "sweat their assets" (e.g. keep costs down by saving on new designes and regurgitating old ones) and try out new production methodologies (Warlord Games, Alkemy and Wargames Factory, have demonstrated that the plastics market is no longer a "no go area" for start-up companies, and with developments in rapid prototyping this trend is likely to continue further.  BUT, metal costs for the "large" companies in the "industry" are still, even after double-digit inflation over the past couple of years, a relatively small factor in their cost base compared to other compnents of the business.  Design, distribution and selling costs, as well as overheads continue to be more significant factors - particularly with the spiralling cost of fuel.

Certainly there can be no complacency.  As ever in a changing market place, the fit survive and the flabby go to the wall.  There is no easy money to be made.  But then there never was: 'twas ever the way in the gaming industry!</description>
		<content:encoded><![CDATA[<p>I work within the housing industry and hhave seen materials prices rise due to &#8220;demand from China&#8221; by similar significant margins.  Hyper inflation in materials costs is a problem which reduces the profitability of all firms, and can wipe out those without a contingency plan (plastics!) or where there are minimal profit margins to being with.</p>
<p>For the consumer it will mean more churn in the market place as some of the recent entries into the increasingly crowded &#8220;boutique miniatures&#8221; market feel the pinch, and larger companies face problems where they have over-extended themselves.  Inevitably it will mean we see some upward pressure on end-user prices, which we will swallow, or not.</p>
<p>I don&#8217;t see it as the &#8220;end of the industry&#8221; though.  Companies may have to &#8220;sweat their assets&#8221; (e.g. keep costs down by saving on new designes and regurgitating old ones) and try out new production methodologies (Warlord Games, Alkemy and Wargames Factory, have demonstrated that the plastics market is no longer a &#8220;no go area&#8221; for start-up companies, and with developments in rapid prototyping this trend is likely to continue further.  BUT, metal costs for the &#8220;large&#8221; companies in the &#8220;industry&#8221; are still, even after double-digit inflation over the past couple of years, a relatively small factor in their cost base compared to other compnents of the business.  Design, distribution and selling costs, as well as overheads continue to be more significant factors - particularly with the spiralling cost of fuel.</p>
<p>Certainly there can be no complacency.  As ever in a changing market place, the fit survive and the flabby go to the wall.  There is no easy money to be made.  But then there never was: &#8217;twas ever the way in the gaming industry!</p>
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		<title>By: Morf</title>
		<link>http://www.tabletopgamingnews.com/2008/05/29/14705#comment-22753</link>
		<dc:creator>Morf</dc:creator>
		<pubDate>Mon, 26 May 2008 20:54:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/05/25/14705#comment-22753</guid>
		<description>From a manufacturer point of view: what people sometimes omit to see that by buying a model, you are charged for extra things as well.

If most of the skirmish games provide their rules for free, this is included in the price of a model. If the game uses few models, this is included in the price of the model. f you buy a unit with all unique models (as opposed to PP 4 different models in a 6 man box), that is included as well,

Overall, I can't see this being a business at all if for a nicely packaged unique model with free rules you charge less than 10$. Please remember that the producer rarely sees more than 4-5$ out of it in his pocket. As Micropanzer mentioned, the math is brutal.</description>
		<content:encoded><![CDATA[<p>From a manufacturer point of view: what people sometimes omit to see that by buying a model, you are charged for extra things as well.</p>
<p>If most of the skirmish games provide their rules for free, this is included in the price of a model. If the game uses few models, this is included in the price of the model. f you buy a unit with all unique models (as opposed to PP 4 different models in a 6 man box), that is included as well,</p>
<p>Overall, I can&#8217;t see this being a business at all if for a nicely packaged unique model with free rules you charge less than 10$. Please remember that the producer rarely sees more than 4-5$ out of it in his pocket. As Micropanzer mentioned, the math is brutal.</p>
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		<title>By: jgemrich</title>
		<link>http://www.tabletopgamingnews.com/2008/05/29/14705#comment-22751</link>
		<dc:creator>jgemrich</dc:creator>
		<pubDate>Mon, 26 May 2008 17:26:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/05/25/14705#comment-22751</guid>
		<description>The impact for me is that I will buy metal but I only buy into one army.  previously I'd collect multiple if not all the forces for some lines.  Now...even if I like a model I just sigh and move on if it is not in the force I am playing.   So instead of multiple armies for 1 to 3 games (I think I had a playable force for 10 C3 lines)...it is 1 army for each game.  

Does the price point keep me away...no.  However, the amount of dollars I spend on the hobby has remained flat (by choice) so I stay more narrowly focused.  

Things abound like - Scrunts (sigh), Wyrd, Dark Age, Urban Mammoth that I really like but I don't buy in due to cost - how I budget, not necessarily a bad price point by the manufacturers.  

So I'm less likely to be introduced into new lines by buying a figure here and there today then in the past.

When it's 8 for a man size fig it's easy to slip one in your shopping cart and get into the rules later (I'm visually attracted to most games first).  Then if I like what I read I may buy more.  However, when the figs creep to $10 to $14 then it becomes difficult to justify the one off purchases and I'm more likely to keep playing the games I have.</description>
		<content:encoded><![CDATA[<p>The impact for me is that I will buy metal but I only buy into one army.  previously I&#8217;d collect multiple if not all the forces for some lines.  Now&#8230;even if I like a model I just sigh and move on if it is not in the force I am playing.   So instead of multiple armies for 1 to 3 games (I think I had a playable force for 10 C3 lines)&#8230;it is 1 army for each game.  </p>
<p>Does the price point keep me away&#8230;no.  However, the amount of dollars I spend on the hobby has remained flat (by choice) so I stay more narrowly focused.  </p>
<p>Things abound like - Scrunts (sigh), Wyrd, Dark Age, Urban Mammoth that I really like but I don&#8217;t buy in due to cost - how I budget, not necessarily a bad price point by the manufacturers.  </p>
<p>So I&#8217;m less likely to be introduced into new lines by buying a figure here and there today then in the past.</p>
<p>When it&#8217;s 8 for a man size fig it&#8217;s easy to slip one in your shopping cart and get into the rules later (I&#8217;m visually attracted to most games first).  Then if I like what I read I may buy more.  However, when the figs creep to $10 to $14 then it becomes difficult to justify the one off purchases and I&#8217;m more likely to keep playing the games I have.</p>
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