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	<title>Comments on: GW replaces Hordes of Chaos army list</title>
	<atom:link href="http://www.tabletopgamingnews.com/2008/05/20/14587/feed" rel="self" type="application/rss+xml" />
	<link>http://www.tabletopgamingnews.com/2008/05/20/14587</link>
	<description>Daily news, reviews and information for tabletop gamers of all interests.</description>
	<pubDate>Thu, 20 Nov 2008 14:58:36 +0000</pubDate>
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		<item>
		<title>By: Caern</title>
		<link>http://www.tabletopgamingnews.com/2008/05/20/14587#comment-22457</link>
		<dc:creator>Caern</dc:creator>
		<pubDate>Tue, 20 May 2008 18:58:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/05/20/14587#comment-22457</guid>
		<description>Got a White Dwarf the other day to check this list out. It's more or less what a Chaos Mortal player would have probably expected - all the Mortal units are present, and no Daemons (excepting the Spawn, which is more of a halfway stage). A very short glance at the entire thing didn't reveal any huge changes to how those types of troops worked. I didn't take a detailed look though. And yes, Mortals and Daemons and Beasts are all seperated now. There is no more mixing aside from the players allowing a person to field more than a single army.

As a non-chaos player I'm glad GW has broken the army into coherent pieces. I had a friend who always dipped into daemons/beasts for no reason other than to find units specifically to counter whatever army I was intending to play. So irritating.</description>
		<content:encoded><![CDATA[<p>Got a White Dwarf the other day to check this list out. It&#8217;s more or less what a Chaos Mortal player would have probably expected - all the Mortal units are present, and no Daemons (excepting the Spawn, which is more of a halfway stage). A very short glance at the entire thing didn&#8217;t reveal any huge changes to how those types of troops worked. I didn&#8217;t take a detailed look though. And yes, Mortals and Daemons and Beasts are all seperated now. There is no more mixing aside from the players allowing a person to field more than a single army.</p>
<p>As a non-chaos player I&#8217;m glad GW has broken the army into coherent pieces. I had a friend who always dipped into daemons/beasts for no reason other than to find units specifically to counter whatever army I was intending to play. So irritating.</p>
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		<title>By: Trent McCaffrey</title>
		<link>http://www.tabletopgamingnews.com/2008/05/20/14587#comment-22456</link>
		<dc:creator>Trent McCaffrey</dc:creator>
		<pubDate>Tue, 20 May 2008 18:56:57 +0000</pubDate>
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		<description>I might be mistaken....maybe Mortals wont' be losing mix-n-match.  Beasts of Chaos are definitely losing mix-n-match as per the recently released &lt;a href="http://uk.games-workshop.com/news/errata/3/" rel="nofollow"&gt;FAQ PDF&lt;/a&gt;.</description>
		<content:encoded><![CDATA[<p>I might be mistaken&#8230;.maybe Mortals wont&#8217; be losing mix-n-match.  Beasts of Chaos are definitely losing mix-n-match as per the recently released <a href="http://uk.games-workshop.com/news/errata/3/" rel="nofollow">FAQ PDF</a>.</p>
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		<title>By: evernevermore (John)</title>
		<link>http://www.tabletopgamingnews.com/2008/05/20/14587#comment-22451</link>
		<dc:creator>evernevermore (John)</dc:creator>
		<pubDate>Tue, 20 May 2008 17:09:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/05/20/14587#comment-22451</guid>
		<description>Mix and match gets wierd - I thought they could still take allies and there is always Legendary Battles</description>
		<content:encoded><![CDATA[<p>Mix and match gets wierd - I thought they could still take allies and there is always Legendary Battles</p>
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		<title>By: Trent McCaffrey</title>
		<link>http://www.tabletopgamingnews.com/2008/05/20/14587#comment-22447</link>
		<dc:creator>Trent McCaffrey</dc:creator>
		<pubDate>Tue, 20 May 2008 16:40:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/05/20/14587#comment-22447</guid>
		<description>Pity they lost the mix-n-match with demons and beasts.  I feel a bit bad for all the people that have the other units.  But such is the way with GW.</description>
		<content:encoded><![CDATA[<p>Pity they lost the mix-n-match with demons and beasts.  I feel a bit bad for all the people that have the other units.  But such is the way with GW.</p>
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	<item>
		<title>By: Zac</title>
		<link>http://www.tabletopgamingnews.com/2008/05/20/14587#comment-22439</link>
		<dc:creator>Zac</dc:creator>
		<pubDate>Tue, 20 May 2008 15:58:11 +0000</pubDate>
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		<description>That is the case. The blog post details that.</description>
		<content:encoded><![CDATA[<p>That is the case. The blog post details that.</p>
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		<title>By: evernevermore (John)</title>
		<link>http://www.tabletopgamingnews.com/2008/05/20/14587#comment-22428</link>
		<dc:creator>evernevermore (John)</dc:creator>
		<pubDate>Tue, 20 May 2008 14:56:04 +0000</pubDate>
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		<description>As I heard this will be in WD 342 first</description>
		<content:encoded><![CDATA[<p>As I heard this will be in WD 342 first</p>
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