<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	>
<channel>
	<title>Comments on: Archer release Surface Details</title>
	<atom:link href="http://www.tabletopgamingnews.com/2008/05/12/14432/feed" rel="self" type="application/rss+xml" />
	<link>http://www.tabletopgamingnews.com/2008/05/12/14432</link>
	<description>Daily news, reviews and information for tabletop gamers of all interests.</description>
	<pubDate>Tue, 06 Jan 2009 04:06:50 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.7</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Schogun</title>
		<link>http://www.tabletopgamingnews.com/2008/05/12/14432/comment-page-1#comment-22062</link>
		<dc:creator>Schogun</dc:creator>
		<pubDate>Mon, 12 May 2008 19:26:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/05/12/14432#comment-22062</guid>
		<description>This is cool, but the rivets may be too small. The rivets are listed as .008, .011, and .014 diameter. The largest rivet is smaller than 1/64 inch in diameter (.0156). A 1mm rivet is .039 inches.</description>
		<content:encoded><![CDATA[<p>This is cool, but the rivets may be too small. The rivets are listed as .008, .011, and .014 diameter. The largest rivet is smaller than 1/64 inch in diameter (.0156). A 1mm rivet is .039 inches.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: evernevermore (John)</title>
		<link>http://www.tabletopgamingnews.com/2008/05/12/14432/comment-page-1#comment-22061</link>
		<dc:creator>evernevermore (John)</dc:creator>
		<pubDate>Mon, 12 May 2008 19:08:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/05/12/14432#comment-22061</guid>
		<description>Wow this could make some of my conversions alot simpler and easier to do - I wonder what kind of sealing you need to do to make it stay on a mini for game table use</description>
		<content:encoded><![CDATA[<p>Wow this could make some of my conversions alot simpler and easier to do - I wonder what kind of sealing you need to do to make it stay on a mini for game table use</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Doc</title>
		<link>http://www.tabletopgamingnews.com/2008/05/12/14432/comment-page-1#comment-22059</link>
		<dc:creator>Doc</dc:creator>
		<pubDate>Mon, 12 May 2008 17:40:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/05/12/14432#comment-22059</guid>
		<description>pfft!</description>
		<content:encoded><![CDATA[<p>pfft!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Zac</title>
		<link>http://www.tabletopgamingnews.com/2008/05/12/14432/comment-page-1#comment-22057</link>
		<dc:creator>Zac</dc:creator>
		<pubDate>Mon, 12 May 2008 17:31:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/05/12/14432#comment-22057</guid>
		<description>Rivets would be nice. In case you want to put some more on your baneblade :-)</description>
		<content:encoded><![CDATA[<p>Rivets would be nice. In case you want to put some more on your baneblade :-)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Doc</title>
		<link>http://www.tabletopgamingnews.com/2008/05/12/14432/comment-page-1#comment-22056</link>
		<dc:creator>Doc</dc:creator>
		<pubDate>Mon, 12 May 2008 17:26:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/05/12/14432#comment-22056</guid>
		<description>cool... I'd like to see examples of these on models. The one example (casting symbols) is rather limited in its scope.</description>
		<content:encoded><![CDATA[<p>cool&#8230; I&#8217;d like to see examples of these on models. The one example (casting symbols) is rather limited in its scope.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
