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    Comanche Light Mech preview

    Jim Bailey of Grindhouse Games has sent along a photo of a painted version of the US Comanche Light Mech for Secrets of the Third Reich. This is a multi-part kit and other variants will be available with different weapons/arms. The hatch on top opens for a crewman.

    US Comance Light Mech
    Click to enlarge

    18 Responses to “Comanche Light Mech preview”


    LarkinVain (Joel) says:

    Wow! I really like it. Might uses it for AE-WW2 though.


    Zac says:

    Can’t wait to see what it looks like with a crew


    Jeffhiatt says:

    How big is that thing?

    For me I have an immediate use for that thing in my AEWW2 games. I’ll take three of them.


    LarkinVain (Joel) says:

    Does anyone know how well the SotR games scales with AE?


    Zac says:

    The mini can be seen in Grant’s Salute 2008 photos next to some other minis

    http://www.tabletopgamingnews.com/salute-2008-photos?nggpage=2

    Second row, middle picture

    SoTR is more akin to 40K and AT-43 in size of game. So where AE-WWII has 15-20 minis a side you probably have 40-50 a side in an SoTR game.

    Units in AE-WWII are 2-4 models and in SoTR units are 10-20 models


    LarkinVain (Joel) says:

    Ah so SoTR is a mass combat game. Thanks for the info.


    LarkinVain (Joel) says:

    Is there a release date for the rules?


    stormwolf says:

    Me likey, could do with a few of these for my Rogue Trader games.

    Any chance of a larger pic Zac?

    SW


    Jim Bailey says:

    We’re looking at about 3 weeks for the rules release.

    That guy there is standing on a 50mm base.

    Jim


    Jim Bailey says:

    Zac, I think you’re pushing the model count a bit. While its certainly possible to play very large games with the secrets engine (like whole platoons of mechs), the optimum model count is in the range of 30-35 depending how elite your guys are. In other words, about the size of a platoon. Most of my platoons have a command section, two squads, a couple of infantry support weapons, and a mech or two.

    You can build a viable platoon with 15 models in it or 50 but usually it is a number right smack in the middle of those two.

    The game works perfectly great at the squad level as evinced by a couple of scenarios that are included in the book but that is not its focus.

    I think your comparison of the two games: Secrets is to Warhammer Fantasy as AE WWII is to Mordheim is valid though Secrets is 1/3 the scale of WFB. The games have two different objectives and the rules are scaled accordingly. Secrets will not be as engaging as AE-WWII with 5 models on a side, and AE-WWII will be less weildy at 35 models. Just like what would happen if you played warhammer with 5 models and Mordheim with 35!

    Jim


    Darkson says:

    Actually if you dive into the AE forum you will find that the AE system scales up very nicely. We have had no issues with folks playing games on a larger scale. In fact we have one crew in particular that plays large games on a weekly bases and post battle reports on their large battles.

    Yes AE is an outstanding game at the skirmish level but it also rocks and is fast paced at a Platoon level.

    Cheers,
    Robert
    Stuck in Croatia


    Zac says:

    Zac, I think you’re pushing the model count a bit.

    I was pushing it in both cases but perhaps you are right that 30-40 is a better range.

    I play with a lot of Zombies :-) I have 22 done up so far :-) It influences my model count to a tiny degree.


    Zac says:

    I think the simplest solution is to just play both games but I am very biased when it comes to Weird WWII gaming.


    Jim Bailey says:

    Sorry Robert. Didn’t mean that to sound disparaging in any way. I was just repeating the analogy you brought up when you and I first discussed the differences in our games. It’s fantastic that your expansion is working well!

    Take care. Off to paint some more models!


    Dentatus says:

    Very cool. German ones coming as well?


    Zac says:

    One can only hope :-)


    Proclivity says:

    Has anyone played this game? Is it worth the buy? I love mechs, and that mech is so low tech, I want to buy it…


    Zac says:

    The game isn’t released yet. I am not sure what the street date is going to be.

    Larger version of the Comanche has been posted

    http://www.tabletopgamingnews.com/2008/05/04/14295


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