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	<title>Comments on: VOR 2.0 announced</title>
	<atom:link href="http://www.tabletopgamingnews.com/2008/04/28/14153/feed" rel="self" type="application/rss+xml" />
	<link>http://www.tabletopgamingnews.com/2008/04/28/14153</link>
	<description>Daily news, reviews and information for tabletop gamers of all interests.</description>
	<pubDate>Sun, 07 Sep 2008 05:59:55 +0000</pubDate>
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		<title>By: Skuzz</title>
		<link>http://www.tabletopgamingnews.com/2008/04/28/14153#comment-21443</link>
		<dc:creator>Skuzz</dc:creator>
		<pubDate>Wed, 30 Apr 2008 05:12:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/04/28/14153#comment-21443</guid>
		<description>Wow, some seriously kind comments here folks. Very much appreciated. :)

I completely agree with many of the comments here, VOR never got a chance to do its thing and FASA imploding sadly cut its life short. I aim to fix that.

Although im absolutely focused on finishing up the writing end of things for VOR 2.0 at the moment, my head is swirling with the miniature side of the equation. Would love any and all names/contact info for sculptors that may be interested or available. 

Also, if you have any feedback/opinions/requests on VOR 2.0 PLEASE hit the ironwind forums and post em. Nows the time!

And no i havent been contacted by privateer press in regards to VOR so if they were interested they havent told me. Ill just not comment about the 'dire trolls' if you dont mind... grrr.  ;)</description>
		<content:encoded><![CDATA[<p>Wow, some seriously kind comments here folks. Very much appreciated. :)</p>
<p>I completely agree with many of the comments here, VOR never got a chance to do its thing and FASA imploding sadly cut its life short. I aim to fix that.</p>
<p>Although im absolutely focused on finishing up the writing end of things for VOR 2.0 at the moment, my head is swirling with the miniature side of the equation. Would love any and all names/contact info for sculptors that may be interested or available. </p>
<p>Also, if you have any feedback/opinions/requests on VOR 2.0 PLEASE hit the ironwind forums and post em. Nows the time!</p>
<p>And no i havent been contacted by privateer press in regards to VOR so if they were interested they havent told me. Ill just not comment about the &#8216;dire trolls&#8217; if you dont mind&#8230; grrr.  ;)</p>
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		<title>By: evernevermore (John)</title>
		<link>http://www.tabletopgamingnews.com/2008/04/28/14153#comment-21433</link>
		<dc:creator>evernevermore (John)</dc:creator>
		<pubDate>Tue, 29 Apr 2008 23:17:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/04/28/14153#comment-21433</guid>
		<description>I actually really like the idea of points based action - both No Limits and AE-WW2 work really well and really tactically because of it. The scratchforce rules have me very curious.

The Vor universe was pretty good in the novels - all of the ones i had were well written and told you alot about the setting.</description>
		<content:encoded><![CDATA[<p>I actually really like the idea of points based action - both No Limits and AE-WW2 work really well and really tactically because of it. The scratchforce rules have me very curious.</p>
<p>The Vor universe was pretty good in the novels - all of the ones i had were well written and told you alot about the setting.</p>
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		<title>By: larylich</title>
		<link>http://www.tabletopgamingnews.com/2008/04/28/14153#comment-21427</link>
		<dc:creator>larylich</dc:creator>
		<pubDate>Tue, 29 Apr 2008 22:46:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/04/28/14153#comment-21427</guid>
		<description>Maybe if it completely got rid of the point based action system it would have potential.  That dynamic was a huge road block to having a fast/fun game.</description>
		<content:encoded><![CDATA[<p>Maybe if it completely got rid of the point based action system it would have potential.  That dynamic was a huge road block to having a fast/fun game.</p>
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		<title>By: PMMJ</title>
		<link>http://www.tabletopgamingnews.com/2008/04/28/14153#comment-21378</link>
		<dc:creator>PMMJ</dc:creator>
		<pubDate>Tue, 29 Apr 2008 16:13:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/04/28/14153#comment-21378</guid>
		<description>Oh, man. Great news. It's on in the fashion of Donkey Kong.

I always felt the unvierse of Vor never really got its chance to shine, hopefully this will do the job.</description>
		<content:encoded><![CDATA[<p>Oh, man. Great news. It&#8217;s on in the fashion of Donkey Kong.</p>
<p>I always felt the unvierse of Vor never really got its chance to shine, hopefully this will do the job.</p>
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		<title>By: nanite (Seth)</title>
		<link>http://www.tabletopgamingnews.com/2008/04/28/14153#comment-21374</link>
		<dc:creator>nanite (Seth)</dc:creator>
		<pubDate>Tue, 29 Apr 2008 15:44:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/04/28/14153#comment-21374</guid>
		<description>The Vor background and minis are something I have always really liked but missed out on the first time around, so never got into.

I was thisclose to buying up a bunch of Zykee on ebay though.

Man, here's a great use for those SST armies that are collecting dust.

How do the rules compare with more recent systems (SST, Infinity, Hordesmachine)?</description>
		<content:encoded><![CDATA[<p>The Vor background and minis are something I have always really liked but missed out on the first time around, so never got into.</p>
<p>I was thisclose to buying up a bunch of Zykee on ebay though.</p>
<p>Man, here&#8217;s a great use for those SST armies that are collecting dust.</p>
<p>How do the rules compare with more recent systems (SST, Infinity, Hordesmachine)?</p>
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		<title>By: evernevermore (John)</title>
		<link>http://www.tabletopgamingnews.com/2008/04/28/14153#comment-21369</link>
		<dc:creator>evernevermore (John)</dc:creator>
		<pubDate>Tue, 29 Apr 2008 15:12:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/04/28/14153#comment-21369</guid>
		<description>I think the Union troopers aged the worst - the hands and faces specifically - though the Zhykee are kinda hard to tell as those things just look wierd and off proportion.

Neo Sovs just had the advantage that most anything that looked odd could be explained away as "radiation did it"</description>
		<content:encoded><![CDATA[<p>I think the Union troopers aged the worst - the hands and faces specifically - though the Zhykee are kinda hard to tell as those things just look wierd and off proportion.</p>
<p>Neo Sovs just had the advantage that most anything that looked odd could be explained away as &#8220;radiation did it&#8221;</p>
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		<title>By: Zac</title>
		<link>http://www.tabletopgamingnews.com/2008/04/28/14153#comment-21359</link>
		<dc:creator>Zac</dc:creator>
		<pubDate>Tue, 29 Apr 2008 14:01:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/04/28/14153#comment-21359</guid>
		<description>I think the Humans were decent sculpts at the time but as mentioned they haven't aged as well as the Growlers. That said, I don't think that the Neo-Sov chemgrunts were that bad even compared to current figs.</description>
		<content:encoded><![CDATA[<p>I think the Humans were decent sculpts at the time but as mentioned they haven&#8217;t aged as well as the Growlers. That said, I don&#8217;t think that the Neo-Sov chemgrunts were that bad even compared to current figs.</p>
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		<title>By: ejdmo</title>
		<link>http://www.tabletopgamingnews.com/2008/04/28/14153#comment-21358</link>
		<dc:creator>ejdmo</dc:creator>
		<pubDate>Tue, 29 Apr 2008 13:53:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/04/28/14153#comment-21358</guid>
		<description>Personally, I kinda hope that they redo all of the figures &lt;i&gt;eventually&lt;/i&gt;.  I also hope that they go for good sculptors as opposed to cheap ones.

Not that into Bob Olley personally.  Great technical sculptor but I don't like the 80's feel that all his stuff has.  Dearly hope they avoid Bob Naismith.  He &lt;i&gt;can&lt;/i&gt; do great work, but rarely does, it seems.

Tre Manor would be an awesome choice for Growlers, in my opinion.  Some of the other folks working for Reaper would be good for the rest of the lines.  Bobby Jackson comes to mind.

Any other ideas anyone?</description>
		<content:encoded><![CDATA[<p>Personally, I kinda hope that they redo all of the figures <i>eventually</i>.  I also hope that they go for good sculptors as opposed to cheap ones.</p>
<p>Not that into Bob Olley personally.  Great technical sculptor but I don&#8217;t like the 80&#8217;s feel that all his stuff has.  Dearly hope they avoid Bob Naismith.  He <i>can</i> do great work, but rarely does, it seems.</p>
<p>Tre Manor would be an awesome choice for Growlers, in my opinion.  Some of the other folks working for Reaper would be good for the rest of the lines.  Bobby Jackson comes to mind.</p>
<p>Any other ideas anyone?</p>
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		<title>By: evernevermore (John)</title>
		<link>http://www.tabletopgamingnews.com/2008/04/28/14153#comment-21355</link>
		<dc:creator>evernevermore (John)</dc:creator>
		<pubDate>Tue, 29 Apr 2008 12:41:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/04/28/14153#comment-21355</guid>
		<description>I wouldnt say that the human sculpts are poor - they just show thier age and what was big then. Remember that the game was a direct competitor for 40k at its peak - the Neo Sovs especially have alot of 40k influences. Now if we could just get a Scrunt or Grymm army into the rules...</description>
		<content:encoded><![CDATA[<p>I wouldnt say that the human sculpts are poor - they just show thier age and what was big then. Remember that the game was a direct competitor for 40k at its peak - the Neo Sovs especially have alot of 40k influences. Now if we could just get a Scrunt or Grymm army into the rules&#8230;</p>
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		<title>By: Tri3</title>
		<link>http://www.tabletopgamingnews.com/2008/04/28/14153#comment-21354</link>
		<dc:creator>Tri3</dc:creator>
		<pubDate>Tue, 29 Apr 2008 11:49:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/04/28/14153#comment-21354</guid>
		<description>Would love to see many of the human older sculpts redone.  The Growlers were all pretty good, but the rest of the line was rather poorly sculpted compared to what other companies are doing these days (Artizan, Copplestone, Hasslefree, Bob Olley...).  It would be fantastic if Bob Olley sculpted up one of the ranges.  There is so much potential for VOR, but if the sculpts aren't good, it will not take off like it should.</description>
		<content:encoded><![CDATA[<p>Would love to see many of the human older sculpts redone.  The Growlers were all pretty good, but the rest of the line was rather poorly sculpted compared to what other companies are doing these days (Artizan, Copplestone, Hasslefree, Bob Olley&#8230;).  It would be fantastic if Bob Olley sculpted up one of the ranges.  There is so much potential for VOR, but if the sculpts aren&#8217;t good, it will not take off like it should.</p>
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		<title>By: Veritas</title>
		<link>http://www.tabletopgamingnews.com/2008/04/28/14153#comment-21350</link>
		<dc:creator>Veritas</dc:creator>
		<pubDate>Tue, 29 Apr 2008 08:22:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/04/28/14153#comment-21350</guid>
		<description>I always thought the Hordes Dire Trolls were total rip offs of the VOR growlers. Now I see that Matt Wilson would have even had first hand knowledge of the growlers so it becomes less and less coincidence.

Oh yea, and time to dust off my Neo Soviets!</description>
		<content:encoded><![CDATA[<p>I always thought the Hordes Dire Trolls were total rip offs of the VOR growlers. Now I see that Matt Wilson would have even had first hand knowledge of the growlers so it becomes less and less coincidence.</p>
<p>Oh yea, and time to dust off my Neo Soviets!</p>
]]></content:encoded>
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		<title>By: madzerker</title>
		<link>http://www.tabletopgamingnews.com/2008/04/28/14153#comment-21345</link>
		<dc:creator>madzerker</dc:creator>
		<pubDate>Tue, 29 Apr 2008 05:40:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/04/28/14153#comment-21345</guid>
		<description>ah, yeah, it was paul bonner on the box set, so the army books prolly were matt willson. It was the growlers attacking the union guys.</description>
		<content:encoded><![CDATA[<p>ah, yeah, it was paul bonner on the box set, so the army books prolly were matt willson. It was the growlers attacking the union guys.</p>
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		<title>By: Zac</title>
		<link>http://www.tabletopgamingnews.com/2008/04/28/14153#comment-21344</link>
		<dc:creator>Zac</dc:creator>
		<pubDate>Tue, 29 Apr 2008 04:54:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/04/28/14153#comment-21344</guid>
		<description>Boardgame Geek has a page about it

http://www.boardgamegeek.com/game/4977</description>
		<content:encoded><![CDATA[<p>Boardgame Geek has a page about it</p>
<p><a href="http://www.boardgamegeek.com/game/4977" rel="nofollow">http://www.boardgamegeek.com/game/4977</a></p>
]]></content:encoded>
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		<title>By: Dagorlad (Alan)</title>
		<link>http://www.tabletopgamingnews.com/2008/04/28/14153#comment-21343</link>
		<dc:creator>Dagorlad (Alan)</dc:creator>
		<pubDate>Tue, 29 Apr 2008 04:46:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/04/28/14153#comment-21343</guid>
		<description>Gonna demonstrate my n00bie-like ignorance here, but can someone please link to a site that showcases the original game please? I've never seen anything about it before I read this post.</description>
		<content:encoded><![CDATA[<p>Gonna demonstrate my n00bie-like ignorance here, but can someone please link to a site that showcases the original game please? I&#8217;ve never seen anything about it before I read this post.</p>
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	<item>
		<title>By: Zac</title>
		<link>http://www.tabletopgamingnews.com/2008/04/28/14153#comment-21341</link>
		<dc:creator>Zac</dc:creator>
		<pubDate>Tue, 29 Apr 2008 04:15:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/04/28/14153#comment-21341</guid>
		<description>Was the boxed set art of the Growlers attacking the human troops?</description>
		<content:encoded><![CDATA[<p>Was the boxed set art of the Growlers attacking the human troops?</p>
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