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	<title>Comments on: Pass the torch</title>
	<atom:link href="http://www.tabletopgamingnews.com/2008/04/04/13572/feed" rel="self" type="application/rss+xml" />
	<link>http://www.tabletopgamingnews.com/2008/04/04/13572</link>
	<description>Daily news, reviews and information for tabletop gamers of all interests.</description>
	<pubDate>Tue, 06 Jan 2009 04:02:39 +0000</pubDate>
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		<title>By: Longbow</title>
		<link>http://www.tabletopgamingnews.com/2008/04/04/13572/comment-page-1#comment-20132</link>
		<dc:creator>Longbow</dc:creator>
		<pubDate>Tue, 08 Apr 2008 06:44:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/04/04/13572#comment-20132</guid>
		<description>Battlefront's factory is actually in Shah Alam, Malaysia. (You were close, Stu, just slightly further north). It's close to the capital of Kuala Lumpur. I don't know how much less costly it is to manufacture it here, though. Some local gamers visited the factory a while ago. Here are photos:

http://web.mac.com/imagine_newszine/Site/%3E_FoW_Factory_Tour.html

Disclaimer: I'm not part of that group. I don't play FoW.

As you can see, some New Zealand staff definitely came here, as Stu mentioned.</description>
		<content:encoded><![CDATA[<p>Battlefront&#8217;s factory is actually in Shah Alam, Malaysia. (You were close, Stu, just slightly further north). It&#8217;s close to the capital of Kuala Lumpur. I don&#8217;t know how much less costly it is to manufacture it here, though. Some local gamers visited the factory a while ago. Here are photos:</p>
<p><a href="http://web.mac.com/imagine_newszine/Site/%3E_FoW_Factory_Tour.html" rel="nofollow">http://web.mac.com/imagine_newszine/Site/%3E_FoW_Factory_Tour.html</a></p>
<p>Disclaimer: I&#8217;m not part of that group. I don&#8217;t play FoW.</p>
<p>As you can see, some New Zealand staff definitely came here, as Stu mentioned.</p>
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		<title>By: Stu</title>
		<link>http://www.tabletopgamingnews.com/2008/04/04/13572/comment-page-1#comment-20039</link>
		<dc:creator>Stu</dc:creator>
		<pubDate>Sat, 05 Apr 2008 20:33:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/04/04/13572#comment-20039</guid>
		<description>I'll be interested to see how Battlefront go then, last year they moved their 15mm production line from New Zealand to Indonesia (from memory, certainly offshore). Mind you Indonesia isn't that far from New Zealand so I suspect some of their production staff  possibly went their too.

Myself and several of my gaming friends have noticed a drop in quality in GW figures since they moved to their new CAD system. Imho there's definitely less detail on certain parts of the sprues than their used to be with pantographing. That's another reason I think we've collectively stopped purchasing them.

Get some black foam card and a colour laser printer and you can build yourself a nice Space Hulk board using downloads from some of the less savory parts of the Internet. A friend has done just that and is happily playing SH with modern GW plastic Termies and Genestealers. To be honest if all GW are interested in is selling figures then I can't see why they just can't release the SH rules and board pieces as PDF. Particularly if it's 'so expensive' to produce colour printed die cut cardboard these days...</description>
		<content:encoded><![CDATA[<p>I&#8217;ll be interested to see how Battlefront go then, last year they moved their 15mm production line from New Zealand to Indonesia (from memory, certainly offshore). Mind you Indonesia isn&#8217;t that far from New Zealand so I suspect some of their production staff  possibly went their too.</p>
<p>Myself and several of my gaming friends have noticed a drop in quality in GW figures since they moved to their new CAD system. Imho there&#8217;s definitely less detail on certain parts of the sprues than their used to be with pantographing. That&#8217;s another reason I think we&#8217;ve collectively stopped purchasing them.</p>
<p>Get some black foam card and a colour laser printer and you can build yourself a nice Space Hulk board using downloads from some of the less savory parts of the Internet. A friend has done just that and is happily playing SH with modern GW plastic Termies and Genestealers. To be honest if all GW are interested in is selling figures then I can&#8217;t see why they just can&#8217;t release the SH rules and board pieces as PDF. Particularly if it&#8217;s &#8217;so expensive&#8217; to produce colour printed die cut cardboard these days&#8230;</p>
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		<title>By: stormwolf</title>
		<link>http://www.tabletopgamingnews.com/2008/04/04/13572/comment-page-1#comment-20032</link>
		<dc:creator>stormwolf</dc:creator>
		<pubDate>Sat, 05 Apr 2008 09:08:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/04/04/13572#comment-20032</guid>
		<description>Stu,

This offshore producing thing, would be a very bad move on almost any companies part. I know I have been going through this process at my place of work for the past few years!

GW's model quality on a lot of its newer models has already been exceeded by some other manufacturers, moving the production offshore would only be more detrimental to quality.

In my experience even in China and India, if you want equivalent quality product, then you are going to have pay almost equivalent  money for them. Otherwise you get sub-standard product.

Or in other words, if you pay peanuts you get monkeys.

If they go down this route, I will not even buy the odd mini from them like I do now.

As for Space Hulk, one of the best games ever put out by GW. It should be made available for newer players out there. Maybe with jigsaw sized board-pieces and minis. no direct cross-over problems or miniature cross-polinisation. Board sections and minis will also be cheaper and those starter paints GW puts out will actually have a use LOL!

I have 1st and 2nd edition rules with a double set of 2nd edition tiles to play this great game with and I think it is still the mutts dangly bits. Best board game ever. 

The sad fact is that in the current climate, GW would still manage to stuff this one up, whether they are licensing this out to a third party or not.</description>
		<content:encoded><![CDATA[<p>Stu,</p>
<p>This offshore producing thing, would be a very bad move on almost any companies part. I know I have been going through this process at my place of work for the past few years!</p>
<p>GW&#8217;s model quality on a lot of its newer models has already been exceeded by some other manufacturers, moving the production offshore would only be more detrimental to quality.</p>
<p>In my experience even in China and India, if you want equivalent quality product, then you are going to have pay almost equivalent  money for them. Otherwise you get sub-standard product.</p>
<p>Or in other words, if you pay peanuts you get monkeys.</p>
<p>If they go down this route, I will not even buy the odd mini from them like I do now.</p>
<p>As for Space Hulk, one of the best games ever put out by GW. It should be made available for newer players out there. Maybe with jigsaw sized board-pieces and minis. no direct cross-over problems or miniature cross-polinisation. Board sections and minis will also be cheaper and those starter paints GW puts out will actually have a use LOL!</p>
<p>I have 1st and 2nd edition rules with a double set of 2nd edition tiles to play this great game with and I think it is still the mutts dangly bits. Best board game ever. </p>
<p>The sad fact is that in the current climate, GW would still manage to stuff this one up, whether they are licensing this out to a third party or not.</p>
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		<title>By: Stu</title>
		<link>http://www.tabletopgamingnews.com/2008/04/04/13572/comment-page-1#comment-20031</link>
		<dc:creator>Stu</dc:creator>
		<pubDate>Sat, 05 Apr 2008 07:21:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/04/04/13572#comment-20031</guid>
		<description>Imho it'll be a cold day in hell when GW start releasing pre-painted figures. Remember (right or wrong) this is a company that prides itself on having 'invented' the war game hobby. There is zero hobby aspect in pre-painted figures.

GW have priced themselves out of the market imho and certainly locally (Asia Pac) they no longer represent good value for money. 40k Apocalypse was a joke and I'll bet their basic boxed sales took a hammering from clubs and friends teaming up to buy what is essentially discounted stock in big boxes.

They certainly need to move figure production offshore to cheaper countries. I can't see why this is even an issue to be honest. </description>
		<content:encoded><![CDATA[<p>Imho it&#8217;ll be a cold day in hell when GW start releasing pre-painted figures. Remember (right or wrong) this is a company that prides itself on having &#8216;invented&#8217; the war game hobby. There is zero hobby aspect in pre-painted figures.</p>
<p>GW have priced themselves out of the market imho and certainly locally (Asia Pac) they no longer represent good value for money. 40k Apocalypse was a joke and I&#8217;ll bet their basic boxed sales took a hammering from clubs and friends teaming up to buy what is essentially discounted stock in big boxes.</p>
<p>They certainly need to move figure production offshore to cheaper countries. I can&#8217;t see why this is even an issue to be honest.</p>
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		<title>By: Zac</title>
		<link>http://www.tabletopgamingnews.com/2008/04/04/13572/comment-page-1#comment-20030</link>
		<dc:creator>Zac</dc:creator>
		<pubDate>Sat, 05 Apr 2008 06:20:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/04/04/13572#comment-20030</guid>
		<description>I talked with Jervis some years ago about Space Hulk and he also mentioned the cost of the components. The tiles are not cheap to do any more either.

I suspect that this is probably secondary to the miniatures.

I think that FFG doing a game based on the Aliens license might be popular :-)</description>
		<content:encoded><![CDATA[<p>I talked with Jervis some years ago about Space Hulk and he also mentioned the cost of the components. The tiles are not cheap to do any more either.</p>
<p>I suspect that this is probably secondary to the miniatures.</p>
<p>I think that FFG doing a game based on the Aliens license might be popular :-)</p>
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		<title>By: Talarius</title>
		<link>http://www.tabletopgamingnews.com/2008/04/04/13572/comment-page-1#comment-20029</link>
		<dc:creator>Talarius</dc:creator>
		<pubDate>Sat, 05 Apr 2008 06:12:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/04/04/13572#comment-20029</guid>
		<description>"it might be cheaper to buy Space Hulk than to buy miniatures for your Tyranid and Space Marine armies"

This has always been the rumored reason behind the reluctance of GW to rerelease Space Hulk that I've heard.

re: Dropping Black Industries. I remember reading somewhere online that the bean-counters figured that for each dollar GW spent on the production of a Black Industries RPG product, they would get $3-4 return, while each dollar spent on a Black Library novel would get $6 return. Once they took a look at that, their decision was made.

These are both completely unfounded rumors as far as I know, but... interesting to contemplate nonetheless.

Regardless, yet another excellent Editorial. I love TGN. Well done!</description>
		<content:encoded><![CDATA[<p>&#8220;it might be cheaper to buy Space Hulk than to buy miniatures for your Tyranid and Space Marine armies&#8221;</p>
<p>This has always been the rumored reason behind the reluctance of GW to rerelease Space Hulk that I&#8217;ve heard.</p>
<p>re: Dropping Black Industries. I remember reading somewhere online that the bean-counters figured that for each dollar GW spent on the production of a Black Industries RPG product, they would get $3-4 return, while each dollar spent on a Black Library novel would get $6 return. Once they took a look at that, their decision was made.</p>
<p>These are both completely unfounded rumors as far as I know, but&#8230; interesting to contemplate nonetheless.</p>
<p>Regardless, yet another excellent Editorial. I love TGN. Well done!</p>
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		<title>By: farseer</title>
		<link>http://www.tabletopgamingnews.com/2008/04/04/13572/comment-page-1#comment-20022</link>
		<dc:creator>farseer</dc:creator>
		<pubDate>Fri, 04 Apr 2008 19:58:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/04/04/13572#comment-20022</guid>
		<description>they Dropped Black Industries because the compnay motto is if it is not miniatures, they are not going to do it anymore.  they will license it out.  Basically if they cannot be the best in that "field" ie rpgs and board games, then someone can do it.  Hence the agreement with FFG

They make their own tools (and everything else they make) because they have over 400 of their own hobby centers around the world that need these supplies.  Hence a one stop place to shop for a GW gamer.  Indie retail stores can stock whatever they like.</description>
		<content:encoded><![CDATA[<p>they Dropped Black Industries because the compnay motto is if it is not miniatures, they are not going to do it anymore.  they will license it out.  Basically if they cannot be the best in that &#8220;field&#8221; ie rpgs and board games, then someone can do it.  Hence the agreement with FFG</p>
<p>They make their own tools (and everything else they make) because they have over 400 of their own hobby centers around the world that need these supplies.  Hence a one stop place to shop for a GW gamer.  Indie retail stores can stock whatever they like.</p>
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		<title>By: Hickock</title>
		<link>http://www.tabletopgamingnews.com/2008/04/04/13572/comment-page-1#comment-20021</link>
		<dc:creator>Hickock</dc:creator>
		<pubDate>Fri, 04 Apr 2008 19:49:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/04/04/13572#comment-20021</guid>
		<description>I don't think the number of people crying foul on a scale change would dwarf the number of people who just want to play.  I have a copy of Space Hulk, and I'd be more than happy to re-buy it at a different scale.  When I introduce the game to people, they're really disappointed that it isn't in print and goes for high coin on eBay.

Honestly, FFG wouldn't even have to keep it within the 40K universe.  It's just "powersuited Marines" versus bugs.  Changing the names isn't all that difficult.  

If they really wanted to do something cool, they'd license Aliens and apply that IP to the Space Hulk ruleset.  Dreams are fun.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t think the number of people crying foul on a scale change would dwarf the number of people who just want to play.  I have a copy of Space Hulk, and I&#8217;d be more than happy to re-buy it at a different scale.  When I introduce the game to people, they&#8217;re really disappointed that it isn&#8217;t in print and goes for high coin on eBay.</p>
<p>Honestly, FFG wouldn&#8217;t even have to keep it within the 40K universe.  It&#8217;s just &#8220;powersuited Marines&#8221; versus bugs.  Changing the names isn&#8217;t all that difficult.  </p>
<p>If they really wanted to do something cool, they&#8217;d license Aliens and apply that IP to the Space Hulk ruleset.  Dreams are fun.</p>
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		<title>By: Jonathan</title>
		<link>http://www.tabletopgamingnews.com/2008/04/04/13572/comment-page-1#comment-20020</link>
		<dc:creator>Jonathan</dc:creator>
		<pubDate>Fri, 04 Apr 2008 19:37:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/04/04/13572#comment-20020</guid>
		<description>"On the other hand, people would probably cry foul if new-scale-Space-Hulk didn’t fit together with old-Space-Hulk."

Well, there's justification for a scale shift. New terminators use 30mm bases, and won't fit on original SH tiles.</description>
		<content:encoded><![CDATA[<p>&#8220;On the other hand, people would probably cry foul if new-scale-Space-Hulk didn’t fit together with old-Space-Hulk.&#8221;</p>
<p>Well, there&#8217;s justification for a scale shift. New terminators use 30mm bases, and won&#8217;t fit on original SH tiles.</p>
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		<title>By: Jason Hupka</title>
		<link>http://www.tabletopgamingnews.com/2008/04/04/13572/comment-page-1#comment-20018</link>
		<dc:creator>Jason Hupka</dc:creator>
		<pubDate>Fri, 04 Apr 2008 19:35:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/04/04/13572#comment-20018</guid>
		<description>Good editorial - I enjoyed the read.

One thing that could be done for Space Hulk and Blood Bowl is re-release with different scale minis that aren't compatible with 40K - that way you don't have the price skew.  On the other hand, people would probably cry foul if new-scale-Space-Hulk didn't fit together with old-Space-Hulk.</description>
		<content:encoded><![CDATA[<p>Good editorial - I enjoyed the read.</p>
<p>One thing that could be done for Space Hulk and Blood Bowl is re-release with different scale minis that aren&#8217;t compatible with 40K - that way you don&#8217;t have the price skew.  On the other hand, people would probably cry foul if new-scale-Space-Hulk didn&#8217;t fit together with old-Space-Hulk.</p>
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		<title>By: Cadfan</title>
		<link>http://www.tabletopgamingnews.com/2008/04/04/13572/comment-page-1#comment-20015</link>
		<dc:creator>Cadfan</dc:creator>
		<pubDate>Fri, 04 Apr 2008 17:49:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/04/04/13572#comment-20015</guid>
		<description>Cost of 8 plastic genestealers: $30
Number of plastic genestealers in the origial Space Hulk: 20
Cost of 5 metal terminators: $50
Number of plastic terminators in origial Space Hulk: 10

You can see where this might get to be a problem.  By my count, its got 75 dollars worth of genestealers in it alone, and if you assume that a plastic terminator costs half as much as a metal one, that's still $50 of terminators.  If the game costs anywhere near a market competitive amount for a big box boardgame, it might be cheaper to buy Space Hulk than to buy miniatures for your Tyranid and Space Marine armies.</description>
		<content:encoded><![CDATA[<p>Cost of 8 plastic genestealers: $30<br />
Number of plastic genestealers in the origial Space Hulk: 20<br />
Cost of 5 metal terminators: $50<br />
Number of plastic terminators in origial Space Hulk: 10</p>
<p>You can see where this might get to be a problem.  By my count, its got 75 dollars worth of genestealers in it alone, and if you assume that a plastic terminator costs half as much as a metal one, that&#8217;s still $50 of terminators.  If the game costs anywhere near a market competitive amount for a big box boardgame, it might be cheaper to buy Space Hulk than to buy miniatures for your Tyranid and Space Marine armies.</p>
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		<title>By: evernevermore (John)</title>
		<link>http://www.tabletopgamingnews.com/2008/04/04/13572/comment-page-1#comment-20008</link>
		<dc:creator>evernevermore (John)</dc:creator>
		<pubDate>Fri, 04 Apr 2008 16:38:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/04/04/13572#comment-20008</guid>
		<description>I still love the IP GW has created - I'd even play a game of 40k when I get my Pre-Heresy army painted up. Im not sure its quite as bad of a situation as Stormwolf says, but i think if the FFG deal with Dark Heresy works as well as I hope it will (from my copy of the book) FFG might be the guy handing GW a rag to start getting cleaned up. Old GW is dead and gone but something might come out of this that will create a new GW worth spending money on. The 25th anniversary White Dwarf has an article for playing a Fantasy version of Apocolypse - who knows with a little bit of luck and some more management GW might finally get that light at the end of the tunnel.

I think the FFG deal might be looked at as a good decision on the part of higher ups at GW because they will still make money on it and rather then fumble through working on RPGs they are farming the deal out to someone who has shown they can do that. Sounds like a good business decision to me</description>
		<content:encoded><![CDATA[<p>I still love the IP GW has created - I&#8217;d even play a game of 40k when I get my Pre-Heresy army painted up. Im not sure its quite as bad of a situation as Stormwolf says, but i think if the FFG deal with Dark Heresy works as well as I hope it will (from my copy of the book) FFG might be the guy handing GW a rag to start getting cleaned up. Old GW is dead and gone but something might come out of this that will create a new GW worth spending money on. The 25th anniversary White Dwarf has an article for playing a Fantasy version of Apocolypse - who knows with a little bit of luck and some more management GW might finally get that light at the end of the tunnel.</p>
<p>I think the FFG deal might be looked at as a good decision on the part of higher ups at GW because they will still make money on it and rather then fumble through working on RPGs they are farming the deal out to someone who has shown they can do that. Sounds like a good business decision to me</p>
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		<title>By: Jonathan</title>
		<link>http://www.tabletopgamingnews.com/2008/04/04/13572/comment-page-1#comment-20007</link>
		<dc:creator>Jonathan</dc:creator>
		<pubDate>Fri, 04 Apr 2008 16:29:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/04/04/13572#comment-20007</guid>
		<description>@stormwolf: Indeed -- my only interest in GW now is in some of their models, which are very often still a joy to paint.

I am however really looking forward to seeing what FFG does with GW IP. I really miss the likes of Blood Bowl, Space Hulk, and Dark Future, which were so accessible it was easy to get non-gamer buddies to play.</description>
		<content:encoded><![CDATA[<p>@stormwolf: Indeed &#8212; my only interest in GW now is in some of their models, which are very often still a joy to paint.</p>
<p>I am however really looking forward to seeing what FFG does with GW IP. I really miss the likes of Blood Bowl, Space Hulk, and Dark Future, which were so accessible it was easy to get non-gamer buddies to play.</p>
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		<title>By: stormwolf</title>
		<link>http://www.tabletopgamingnews.com/2008/04/04/13572/comment-page-1#comment-20006</link>
		<dc:creator>stormwolf</dc:creator>
		<pubDate>Fri, 04 Apr 2008 16:11:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/04/04/13572#comment-20006</guid>
		<description>Zac,

Too true.

GW turned the corner in the mid to late nineties and the fact they are continuing to turn (in circles) proves that it is not working.

GW's future is in their own hands, which at the moment have two left thumbs and are covered in motor oil.

They lost myself and many other gamers years ago.

Glen</description>
		<content:encoded><![CDATA[<p>Zac,</p>
<p>Too true.</p>
<p>GW turned the corner in the mid to late nineties and the fact they are continuing to turn (in circles) proves that it is not working.</p>
<p>GW&#8217;s future is in their own hands, which at the moment have two left thumbs and are covered in motor oil.</p>
<p>They lost myself and many other gamers years ago.</p>
<p>Glen</p>
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