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	<title>Comments on: Infinity price increases announced</title>
	<atom:link href="http://www.tabletopgamingnews.com/2008/03/26/13358/feed" rel="self" type="application/rss+xml" />
	<link>http://www.tabletopgamingnews.com/2008/03/26/13358</link>
	<description>Daily news, reviews and information for tabletop gamers of all interests.</description>
	<pubDate>Tue, 06 Jan 2009 07:22:11 +0000</pubDate>
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		<title>By: evernevermore (John)</title>
		<link>http://www.tabletopgamingnews.com/2008/03/26/13358/comment-page-1#comment-19600</link>
		<dc:creator>evernevermore (John)</dc:creator>
		<pubDate>Fri, 28 Mar 2008 12:50:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/03/26/13358#comment-19600</guid>
		<description>Anyone have any ideas on how a company could reduce the cost of miniatures?

a 50 cent jump in individual models is decent, much better then when GW went with a 2 dollar price jump - I'd rather prices creep up then shoot up</description>
		<content:encoded><![CDATA[<p>Anyone have any ideas on how a company could reduce the cost of miniatures?</p>
<p>a 50 cent jump in individual models is decent, much better then when GW went with a 2 dollar price jump - I&#8217;d rather prices creep up then shoot up</p>
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		<title>By: Osbad</title>
		<link>http://www.tabletopgamingnews.com/2008/03/26/13358/comment-page-1#comment-19596</link>
		<dc:creator>Osbad</dc:creator>
		<pubDate>Fri, 28 Mar 2008 12:30:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/03/26/13358#comment-19596</guid>
		<description>At around 7% over 2 years this works at or about the European rate of inflation, so seems totally reasonable.  Costs everywhere are rising.  I've just come back from a work conference (I'm a Finance Director) and the big topics of discussion were spiralling costs of production and the "credit crunch".  We'll all have to tighten our belts I think.

Frankly I'd much rather have this transparent "accross the board at X%" price rise which everyone can follow than the sort of sneaky tactics of rereleasing boxed sets with a lower price but a MUCH lower model count and often chucking in a switch from metal to plastic that certain other manufacturers indulge in!

And as I'm getting the Infinity rule book for my birthday in a few months' time, I'm not too put off as you only need a handful of miniatures to play the game as far as I can see.  What seems more offputting to me is the amount terrain I'm going to have to create before I play a proper game - but that's a different story....</description>
		<content:encoded><![CDATA[<p>At around 7% over 2 years this works at or about the European rate of inflation, so seems totally reasonable.  Costs everywhere are rising.  I&#8217;ve just come back from a work conference (I&#8217;m a Finance Director) and the big topics of discussion were spiralling costs of production and the &#8220;credit crunch&#8221;.  We&#8217;ll all have to tighten our belts I think.</p>
<p>Frankly I&#8217;d much rather have this transparent &#8220;accross the board at X%&#8221; price rise which everyone can follow than the sort of sneaky tactics of rereleasing boxed sets with a lower price but a MUCH lower model count and often chucking in a switch from metal to plastic that certain other manufacturers indulge in!</p>
<p>And as I&#8217;m getting the Infinity rule book for my birthday in a few months&#8217; time, I&#8217;m not too put off as you only need a handful of miniatures to play the game as far as I can see.  What seems more offputting to me is the amount terrain I&#8217;m going to have to create before I play a proper game - but that&#8217;s a different story&#8230;.</p>
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		<title>By: grimbergen</title>
		<link>http://www.tabletopgamingnews.com/2008/03/26/13358/comment-page-1#comment-19533</link>
		<dc:creator>grimbergen</dc:creator>
		<pubDate>Thu, 27 Mar 2008 05:32:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/03/26/13358#comment-19533</guid>
		<description>Wiki, of course!! I didn't realize white metal was a term used outside of the miniatures industry.  Thanks for the link.</description>
		<content:encoded><![CDATA[<p>Wiki, of course!! I didn&#8217;t realize white metal was a term used outside of the miniatures industry.  Thanks for the link.</p>
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		<title>By: v22TTC</title>
		<link>http://www.tabletopgamingnews.com/2008/03/26/13358/comment-page-1#comment-19516</link>
		<dc:creator>v22TTC</dc:creator>
		<pubDate>Thu, 27 Mar 2008 00:50:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/03/26/13358#comment-19516</guid>
		<description>There is no lead in Infinity minis, by the way - very strict laws in Spain about this, apparently.</description>
		<content:encoded><![CDATA[<p>There is no lead in Infinity minis, by the way - very strict laws in Spain about this, apparently.</p>
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		<title>By: Brant</title>
		<link>http://www.tabletopgamingnews.com/2008/03/26/13358/comment-page-1#comment-19513</link>
		<dc:creator>Brant</dc:creator>
		<pubDate>Thu, 27 Mar 2008 00:01:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/03/26/13358#comment-19513</guid>
		<description>Damn. Infinity was already too expensive for me, a price increase is just going to make it worse. It's too bad too, the miniatures and the game in general are awesome.</description>
		<content:encoded><![CDATA[<p>Damn. Infinity was already too expensive for me, a price increase is just going to make it worse. It&#8217;s too bad too, the miniatures and the game in general are awesome.</p>
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		<title>By: Psychotic Storm</title>
		<link>http://www.tabletopgamingnews.com/2008/03/26/13358/comment-page-1#comment-19510</link>
		<dc:creator>Psychotic Storm</dc:creator>
		<pubDate>Wed, 26 Mar 2008 23:08:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/03/26/13358#comment-19510</guid>
		<description>well after two years and only around 50 cents per model, its not that bad.
it is well within reasonable.</description>
		<content:encoded><![CDATA[<p>well after two years and only around 50 cents per model, its not that bad.<br />
it is well within reasonable.</p>
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		<title>By: yslaire</title>
		<link>http://www.tabletopgamingnews.com/2008/03/26/13358/comment-page-1#comment-19495</link>
		<dc:creator>yslaire</dc:creator>
		<pubDate>Wed, 26 Mar 2008 19:47:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/03/26/13358#comment-19495</guid>
		<description>http://en.wikipedia.org/wiki/White_metal

Well Lead has also increased but I guess there's not a lot of lead in white metal minis designed to play with, they're kinda "toys"... I'm pretty sure lead is banned in this case.

Most of the price come from things you mentionned (labor, design and so on) that's why minis price increase don't follow the same trend as tin price (luckilly).

As for the labor. When they have not relocated their plants in low cost labour countries salaries are assumed at least to follow the inflation curve (2-3% each year).</description>
		<content:encoded><![CDATA[<p><a href="http://en.wikipedia.org/wiki/White_metal" rel="nofollow">http://en.wikipedia.org/wiki/White_metal</a></p>
<p>Well Lead has also increased but I guess there&#8217;s not a lot of lead in white metal minis designed to play with, they&#8217;re kinda &#8220;toys&#8221;&#8230; I&#8217;m pretty sure lead is banned in this case.</p>
<p>Most of the price come from things you mentionned (labor, design and so on) that&#8217;s why minis price increase don&#8217;t follow the same trend as tin price (luckilly).</p>
<p>As for the labor. When they have not relocated their plants in low cost labour countries salaries are assumed at least to follow the inflation curve (2-3% each year).</p>
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		<title>By: grimbergen</title>
		<link>http://www.tabletopgamingnews.com/2008/03/26/13358/comment-page-1#comment-19489</link>
		<dc:creator>grimbergen</dc:creator>
		<pubDate>Wed, 26 Mar 2008 19:25:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/03/26/13358#comment-19489</guid>
		<description>Scary how much tin prices have increased.  I'm assuming this is price per ounce.  Is this the main ingredient in the white metal that they use?  Or does it differ per caster?  My guess is that most 28mm minis are less than 1/4oz, and if they use other cheaper metals it comes out to anywhere from less than a dollar to $2 per mini?

I'm also curious how much of the price of a mini is from the metal/ingredient cost vs. labor/design/admin/marketing (well, I'm sure there's not much cost in marketing that is spent).</description>
		<content:encoded><![CDATA[<p>Scary how much tin prices have increased.  I&#8217;m assuming this is price per ounce.  Is this the main ingredient in the white metal that they use?  Or does it differ per caster?  My guess is that most 28mm minis are less than 1/4oz, and if they use other cheaper metals it comes out to anywhere from less than a dollar to $2 per mini?</p>
<p>I&#8217;m also curious how much of the price of a mini is from the metal/ingredient cost vs. labor/design/admin/marketing (well, I&#8217;m sure there&#8217;s not much cost in marketing that is spent).</p>
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		<title>By: Zac</title>
		<link>http://www.tabletopgamingnews.com/2008/03/26/13358/comment-page-1#comment-19485</link>
		<dc:creator>Zac</dc:creator>
		<pubDate>Wed, 26 Mar 2008 18:48:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/03/26/13358#comment-19485</guid>
		<description>I can't imagine that figures and games from Europe are affordable to Americans at the moment with the decrease in the dollar compared to the Pound and the Euro.</description>
		<content:encoded><![CDATA[<p>I can&#8217;t imagine that figures and games from Europe are affordable to Americans at the moment with the decrease in the dollar compared to the Pound and the Euro.</p>
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		<title>By: penn42</title>
		<link>http://www.tabletopgamingnews.com/2008/03/26/13358/comment-page-1#comment-19476</link>
		<dc:creator>penn42</dc:creator>
		<pubDate>Wed, 26 Mar 2008 18:14:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/03/26/13358#comment-19476</guid>
		<description>We are going to have to stop carrying the line, or at least take it off re-order. It finally jumped the shark in terms of price. It's a huge bummer, but the game is hard enough to get any real traction with, and this isn't helping. Oddly, rather than just metal, I would have to assume the Euro is playing a big part in this too. We certainly dont have the currency going in our favor currently....</description>
		<content:encoded><![CDATA[<p>We are going to have to stop carrying the line, or at least take it off re-order. It finally jumped the shark in terms of price. It&#8217;s a huge bummer, but the game is hard enough to get any real traction with, and this isn&#8217;t helping. Oddly, rather than just metal, I would have to assume the Euro is playing a big part in this too. We certainly dont have the currency going in our favor currently&#8230;.</p>
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		<title>By: Zac</title>
		<link>http://www.tabletopgamingnews.com/2008/03/26/13358/comment-page-1#comment-19470</link>
		<dc:creator>Zac</dc:creator>
		<pubDate>Wed, 26 Mar 2008 17:45:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/03/26/13358#comment-19470</guid>
		<description>&lt;blockquote&gt;Wow, well before this gets to far. My intent was purely comical...&lt;/blockquote&gt;

This is why sarcasm almost never works on the web. It depends too much on inflection and other cues that don't come across well when written

Its why we use those annoying smilies :-)</description>
		<content:encoded><![CDATA[<blockquote><p>Wow, well before this gets to far. My intent was purely comical&#8230;</p></blockquote>
<p>This is why sarcasm almost never works on the web. It depends too much on inflection and other cues that don&#8217;t come across well when written</p>
<p>Its why we use those annoying smilies :-)</p>
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		<title>By: JetBlack</title>
		<link>http://www.tabletopgamingnews.com/2008/03/26/13358/comment-page-1#comment-19469</link>
		<dc:creator>JetBlack</dc:creator>
		<pubDate>Wed, 26 Mar 2008 17:41:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/03/26/13358#comment-19469</guid>
		<description>Wow, well before this gets to far.  My intent was purely comical, with sort of a sad but true feel to it.  Thought I achieved that by making a ridiculous connection between the war in Iraq with the price increase of miniatures.  I apologize for anyone who may have misunderstood.</description>
		<content:encoded><![CDATA[<p>Wow, well before this gets to far.  My intent was purely comical, with sort of a sad but true feel to it.  Thought I achieved that by making a ridiculous connection between the war in Iraq with the price increase of miniatures.  I apologize for anyone who may have misunderstood.</p>
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		<title>By: nanite</title>
		<link>http://www.tabletopgamingnews.com/2008/03/26/13358/comment-page-1#comment-19467</link>
		<dc:creator>nanite</dc:creator>
		<pubDate>Wed, 26 Mar 2008 17:35:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/03/26/13358#comment-19467</guid>
		<description>They're worth it, but already over $10 a figure from the FLSG.

I can only aford so many imported, high quality minis, so it's down to Infinity, Bob's Scrunts, and Dark Realm.</description>
		<content:encoded><![CDATA[<p>They&#8217;re worth it, but already over $10 a figure from the FLSG.</p>
<p>I can only aford so many imported, high quality minis, so it&#8217;s down to Infinity, Bob&#8217;s Scrunts, and Dark Realm.</p>
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		<title>By: yslaire</title>
		<link>http://www.tabletopgamingnews.com/2008/03/26/13358/comment-page-1#comment-19464</link>
		<dc:creator>yslaire</dc:creator>
		<pubDate>Wed, 26 Mar 2008 17:25:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/03/26/13358#comment-19464</guid>
		<description>have a look at this :

http://www.infomine.com/Investment/HistoricalCharts/ShowCharts.asp?c=Tin</description>
		<content:encoded><![CDATA[<p>have a look at this :</p>
<p><a href="http://www.infomine.com/Investment/HistoricalCharts/ShowCharts.asp?c=Tin" rel="nofollow">http://www.infomine.com/Investment/HistoricalCharts/ShowCharts.asp?c=Tin</a></p>
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		<title>By: yslaire</title>
		<link>http://www.tabletopgamingnews.com/2008/03/26/13358/comment-page-1#comment-19463</link>
		<dc:creator>yslaire</dc:creator>
		<pubDate>Wed, 26 Mar 2008 17:22:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/03/26/13358#comment-19463</guid>
		<description>Sincerely one price increase in more than two years is pretty correct compared with other practices elsewhere... Moreover their minis are of the high quality kind I'm not bothered to pay for quality.

Metal prices did really rise. The only matter of complaint is that you ill never see a price decrease even in the case of a metal prizes drop... :oP

Primary materials are raryfying ; unfortunately that's the way life goes... Sure our consumption and production habits won't help ;o)</description>
		<content:encoded><![CDATA[<p>Sincerely one price increase in more than two years is pretty correct compared with other practices elsewhere&#8230; Moreover their minis are of the high quality kind I&#8217;m not bothered to pay for quality.</p>
<p>Metal prices did really rise. The only matter of complaint is that you ill never see a price decrease even in the case of a metal prizes drop&#8230; :oP</p>
<p>Primary materials are raryfying ; unfortunately that&#8217;s the way life goes&#8230; Sure our consumption and production habits won&#8217;t help ;o)</p>
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