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	<title>Comments on: AE-WWII core rulebook</title>
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	<link>http://www.tabletopgamingnews.com/2008/03/03/12925</link>
	<description>Daily news, reviews and information for tabletop gamers of all interests.</description>
	<pubDate>Tue, 06 Jan 2009 06:35:09 +0000</pubDate>
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		<title>By: briguy</title>
		<link>http://www.tabletopgamingnews.com/2008/03/03/12925/comment-page-1#comment-18320</link>
		<dc:creator>briguy</dc:creator>
		<pubDate>Tue, 04 Mar 2008 20:24:48 +0000</pubDate>
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		<description>I learned the game in about five minutes. It is a very simple and entertaining game. I think this review very accurately covers my impressions of the game as well.

And any game with a giant monkey must, by definition, be cool. ;-)</description>
		<content:encoded><![CDATA[<p>I learned the game in about five minutes. It is a very simple and entertaining game. I think this review very accurately covers my impressions of the game as well.</p>
<p>And any game with a giant monkey must, by definition, be cool. ;-)</p>
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		<title>By: Zac</title>
		<link>http://www.tabletopgamingnews.com/2008/03/03/12925/comment-page-1#comment-18309</link>
		<dc:creator>Zac</dc:creator>
		<pubDate>Tue, 04 Mar 2008 16:22:40 +0000</pubDate>
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		<description>Gearkreig needed better support I think.</description>
		<content:encoded><![CDATA[<p>Gearkreig needed better support I think.</p>
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		<title>By: Bob</title>
		<link>http://www.tabletopgamingnews.com/2008/03/03/12925/comment-page-1#comment-18308</link>
		<dc:creator>Bob</dc:creator>
		<pubDate>Tue, 04 Mar 2008 15:51:00 +0000</pubDate>
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		<description>Good review. A couple of years back Dream Pod 9 (I think) had an alt-WW2 system out based on mechs (can't recall the name). It seemed to fizzle. I hope this won't be the case here. Can't see this having any interest at my more traditionally historical club but it looks like it should slide nicely into any group keen on pulp or RPG-esque gaming.</description>
		<content:encoded><![CDATA[<p>Good review. A couple of years back Dream Pod 9 (I think) had an alt-WW2 system out based on mechs (can&#8217;t recall the name). It seemed to fizzle. I hope this won&#8217;t be the case here. Can&#8217;t see this having any interest at my more traditionally historical club but it looks like it should slide nicely into any group keen on pulp or RPG-esque gaming.</p>
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		<title>By: Morf</title>
		<link>http://www.tabletopgamingnews.com/2008/03/03/12925/comment-page-1#comment-18302</link>
		<dc:creator>Morf</dc:creator>
		<pubDate>Tue, 04 Mar 2008 09:51:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/03/03/12925#comment-18302</guid>
		<description>Thanks for the review, great to read even though I am familiar with the game.
Your impressions are a lot like mine. 
The game is SO easy to teach others through demoing. That is a major compliment. Once you are past the basics, you find a lot of joy in tinkering with possible army set-ups. And from what I am seeing with my friends playing the game, this encourages to story-telling games, campaigns, named heroes and tones of fun.</description>
		<content:encoded><![CDATA[<p>Thanks for the review, great to read even though I am familiar with the game.<br />
Your impressions are a lot like mine.<br />
The game is SO easy to teach others through demoing. That is a major compliment. Once you are past the basics, you find a lot of joy in tinkering with possible army set-ups. And from what I am seeing with my friends playing the game, this encourages to story-telling games, campaigns, named heroes and tones of fun.</p>
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		<title>By: Malkcntent</title>
		<link>http://www.tabletopgamingnews.com/2008/03/03/12925/comment-page-1#comment-18295</link>
		<dc:creator>Malkcntent</dc:creator>
		<pubDate>Tue, 04 Mar 2008 06:33:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.tabletopgamingnews.com/2008/03/03/12925#comment-18295</guid>
		<description>Thanks for the review Zac!  I think you've really captured the essence of our game - fast, fun and easy to learn.  You accentuated the best qualities of the game: the morale, force organization and playability.  I look forward to the response from your readers.



-Matthew</description>
		<content:encoded><![CDATA[<p>Thanks for the review Zac!  I think you&#8217;ve really captured the essence of our game - fast, fun and easy to learn.  You accentuated the best qualities of the game: the morale, force organization and playability.  I look forward to the response from your readers.</p>
<p>-Matthew</p>
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