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  • Can the hobby survive without GW?

    Editorial

    We’ve talked here in the past about the impact of Games Workshop and the valuable service it provides the rest of the hobby by creating a flow of customers for other companies. This is, of course, not what GW wants. It wants to retain those gamers and keep them happily buying 40K figures. But over the last few years there has been a broadening of interest in new games and new genres that has been facilitated, in part, by a movement of gamers away from GW products. This is, to my mind, a good thing. Even if GW doesn’t retain those customers the hobby as a whole appears to be keeping them. This helps to create and foster other companies that produce more games and miniatures for us all to partake in.

    People often talk online about the collapse of GW as a business entity and I for one certainly hope that doesn’t happen. If only because I am enjoying reading the Horus Heresy novels and want to see them continue. The primary reason though is that if GW didn’t exist the hobby would slowly lose its customer base and diminish. Its a factor of the size of GW. Its everywhere. And that omnipresence means that new gamers who might never go online looking for Black Scorpion pirate miniatures will find 40K or Warhammer miniatures at a nearby Games Workshop store and perhaps at some point eventually try to expand their interest into, for instance, pirate gaming.

    Where would companies like Crocodile Games, Artizan Designs and even Privateer Press get new customers if there was no Games Workshop acting as a funnel for clients? The internet certainly helps then reach out to new customers but how will smaller companies in the hobby reach out and get the attention of gamers who are currently being entertained by video games and online games? An interesting question and its one that I think that these companies might want to ask themselves as a means of being prepared for what might be a dramatic change in the way that GW does business.

    Why? Simply put because GW can’t continue to do things the way that it currently is and while there are many options that can be pursued by the management of GW that aren’t quite as dramatic as closing up shop and selling off their IP that would certainly be something that would be a possible option. More likely is a reduction in the number of GW retail outlets as a way to lower overall costs and perhaps a consolidation of their European operations.

    In any case, the smart money is on any future Games Workshop being a leaner enterprise focused on keeping its customers and that means that, if successful, there is going to be less opportunity for other companies to pick up business from GW’s mistakes. Either the company is going to learn from its current mistakes or its going to eventually go away. In either case it means that companies competing with GW or operating on their fringes of the company need to get leaner and smarter as well.

    And its probably a good idea to do it now when there is the luxury of time rather than later when it becomes a necessity.

    27 Responses to “Can the hobby survive without GW?”


    glshade says:

    Hi Zac….

    I personally think that a thriving GW would be an overall good thing for the hobby gaming industry….I still like much of the IP thatr they have and with the right people their games are gtill mighty fun - even just to talk about. Having been involved in the Comics industry as a retailer and reader I can say that the best stories came out of the times that both the major companies were both turning out strong products…to compete the smaller ones had to be even better. The same goes for the game industry. Out of the strength of 3rd edition 40K and 6th ed fantasy we got such games as Warmachine - Confrontation (2nd ed) and Wargods among others and in the shadow of the growth of Privateer we have seen the rise of Corvus Belli With Infinity, Asmodee with Hell Dorado (which looks great), abarent with Rezolution, FFG with Anima, the further development of Dark Age….and companies like wyrd miniatures, Hasselfree, Bacchus, etc….

    Without GW none of these smaller niche games could have come into being - find audiences or thrive in a lagging western world economy ….I look forward to GW’s continuance for one….]\

    my 2 canadian cents (better the 2 US in the comming years I think)

    GL


    ctzn99 says:

    I know that I for one wouldn’t be in the general hobby of table top miniature gaming if it wasn’t for games workshop. Further, because of the penetration of GW products and the abundance of retail stores, i know for a fact that many of my oponents in other games wouldn’t have been there if it wasn’t for games workshop.

    But, aside from a small force of lizardmen that have only seen play 3 times, i’ve not given them much money in the last couple of years. I still pick up white dwarf, now that the canadian issues aren’t as “catalogue” as the first few, because they provide inspiration but i’m really not overly excited by any of their mechanics any more. At least not with games like, hordesmachine, confrontation, at-43, flames of war, infinity, etc.. And it’s a shame as I really like the fluff and “feel” of both warhammer and warhammer 40k but i just can’t get into the mechanics of the game like i used to. I wonder if that is a sign of me evolving my gaming style or a sign of the rules devolving to meet a lower common denominator.

    As the editor aluded to above, all the other companies deserve a pat on the back for making great products but, they shouldn’t pat themselves to hard because I wouldn’t be buying that product if it wasn’t for GW in the first place.

    Hmm… about 40k with at-43 rules? Perhaps i’ve got some homework to do…


    Tacobake says:

    My 2c: as it stands right now, people who are interested in the hobby generally came into it via Games Workshop (generally 40k). It’s true that interest in the hobby is maintained via word of mouth. You could think of the evolution of the hobby (in North America) as possibly the follows.

    2nd Ed 40k Players/Fantasy Battles Players -> Third Ed 40k Players -> Fourth Ed 40k Players/Other gaming systems -> Other gaming systems.

    There is also always a younger generation coming up that gets into the hobby just because they think it’s neat. Comic/gaming/CCG stores always have a following around the same age group.

    I have to admit that for me personally as I’ve gotten older I don’t know how my brother and mine’s interest in it will continue over the next few years. If I was to meet someone new I would introduce them to Hordes first and foremost, altho admittedly that’s just what I’m interested in right now. Like you allude to, it really just comes down to not having enough time to play/try everything.

    Most people I know who get into the hobby, even if they already play online games get involved because of the “that stuff is cool” factor. I think as the hobby matures the comraderie of the game and the hobby aspect will be what keeps people playing, which is something that (while I’m not familiar with other gaming companies) Privateer Press seems to understand.

    In short, I think there will always be a demand for wargames and there will always be people interested in playing them. Some people play Magic, some people play WoW, some people play HeroClix (presumably), some people love D&D and some people just can’t stop themselves from checking 40k Sneak Peaks (we KNOW there’s new devastors coming out — and they look the same!) every other day. XD


    gavroche says:

    To be honest I think the importance of GW as a gateway is often overrated. Or at least isn’t what it used to be way back when. In my city, fantasy & sci-fi miniature gaming was initially introduced some 20 years ago via roleplayers who started using more & more miniatures. Of various brands, GW, but also Grenadier & Ral Partha. And the first shop wasn’t a GW store either, but an independent. Nowadays there are several shops & clubs in the wider area, and all of the shops & at least 2/3 of the clubs are not devoted exclusively to GW games & miniatures. It’s true that GW once nearly cornered the market, but to say they almost singlehandedly created the hobby is an exaggeration.

    If GW disappeared, something I certainly don’t expect or wish for, the gap would be quickly filled by other brands. There are plenty of companies producing quality miniatures & rules nowadays, so supply of gaming material shouldn’t be an issue. And there exists by now a sizeable miniature gaming community. People can & do organise their own gaming events, they’ve done so in the past & will happily continue in the future. Those actively promoting miniature gaming via the gaming group, club & convention circuit deserve at least as much credit as the companies producing miniatures.


    shadowfax says:

    for my 2 agorot (israely cent): if GW will fall we will see a big change in the industry-less people will go in to the hobby and LGS will have to adjust by keeping less stock, which mean less places to bay miniature, less people will go in to the hobby which will result in small companys disappearing, large companys will have to adjust or fall.
    it has happened in roleplay in the past- TSR was the big company who “fed” the industry it fell the whole industry fell (hero, ice, fasa and more).

    today the void will most likely be filled with pre-painted miniatures from the bigger company like wizkids or hasbro (via wotc) not the small companys like rekham who lack the resources to stand up to the big companys ,or more likely be bought or sued out of money.


    Tacobake says:

    dang I meant ‘devastators’ :S


    gavroche says:

    TSR, and a couple of other major RPG companies, fell because of the glut in the market. They overstretched & produced too much material for the existing customer base to buy. That much of the material was derivative second-rate stuff didn’t help either. Goes to show that expanding the hobby is not simply a matter of making products available. Anyway, roleplaying didn’t die out, companies are still publishing new stuff, much of it more creative & of higher material standards than what TSR & co churned out in the supposed “golden age”, and there’s still a large & thriving player community.


    gavroche says:

    I can see the pre-paints filling the void tho’. But even if GW doesn’t collapse, there’s every chance they’ll shift to pre-paints themselves. Those really are the future for any company aspiring to a GW-style share of the market.


    Stu says:

    I’m sure it’s a moot question really. I mean seriously, how badly managed would GW have to be to actually shut their doors?


    Tacobake says:

    Going along with what Stu said, even if GW drops everything and sells nothing but 40k and paint they have to keep turning a profit. That said, companies have been known to overextend themselves and end up filing for bankruptcy — which is what could happen if their market share drops over the next few years but their expenses remain high/get higher.


    wyrdlyng says:

    I have to agree with the comment that GW is less of a gateway than it once was. Back in the day, 80s and early 90s, there were very few non-historical wargames out there which were easily discovered. I personally got into wargaming through the original Rogue Trader book I found in a gamestore in New York while on vacation. But nowadays, things have changed.

    Going into local gamestores over the past few years the younger crowd has a gateway of their own, the Clix games. Especially Heroclix. Even Wizard’s Dreamblade is drawing in a strong young following. (Can’t say for sure about D&D and Star Wars minis.) Prepainted figs make it easy for people with no know-how or desire to build and paint to play wargames. I’ve seen store owners have to explain to parents that the Space Marines box needs to be cut off the sprue, glued together, primed, and painted. And those parents weren’t happy about it.

    I think the large prepainted market may be where a lot of these younger gamers end up turning once they “graduate” from the Clix style games to more advanced games. Perhaps Rackham is right to go with the mix of prepainted plastics for its troops with metal reserved for characters (despite ticking off their much of their main player base). That right there lets a newcomer play and be exposed to the greater hobby of painting.

    It’s been said before but if GW REALLY wants to capture this younger demographic then they seriously need to consider the prepainted plastic idea. Mongoose is in their with Battlefield Evolution, and Rackham’s in there with AT-43 and the new Confrontation.

    Sure, eventually some of those young gamers will end up in games where you assemble and paint your own stuff but that middle step of prepainted plastics is a huge market to miss out on.


    aaroncains says:

    From a TTG POV:

    Remebering a day before GW stores were around (now I feel old), GW products were the local stockists bread and butter. That’s why so many went belly up when the GW stores came along. They just couldn’t compete in terms of playability. Some locals had gaming tables, some didn’t, but the GW stores were something fresh and new that brought the people into the hobby. Fact.

    For the majority of people to get a game they may have played in the local stockist if they had tables, but more often than not it was very community/club/sunday in the back room to get any gaming done on something more than a 4×4 GW table that was really only being used (and used well) for introductory gaming and store run events anyways.

    Now considering that GW are on sometype of decline (staff cuts, event cancelations, printing Blood Angel codex’s in 2 issue of white dwarf rather than on it’s own (that’s a whole nother story)) gets the question going, is it time for the local stocker to rise from the ashes? With all these other gaming systems available, I would think that any gaming stocker would have a smorgasboard to choose from in regards to stock. Not only that but the foundation that has been laid by companys like GW and TSR is as solid as it has ever been, and is definately worth building on (as these smaller companies obviously are).

    Personally, I think that GW need to concentrate on big army games and filling the product lines accordingly. Stop wasting time and energy on the likes of FW and Specialist games. For heavens sake, WD articles must be made of elastic these days, as GW really are streching them. Where is your focus GW?

    I would be ok with the outcome if GW stores closed (for the most part) and put the ‘dice’ back into the hands of a local stocker. GW, give gamers a good couple of core games that can not be matched by anyone else. Keep your standards up. But just stop spreading yourself so thin.

    To make a small point, we have local stockers that stock everything BUT GW products, and they are doing quite well. I’m not saying that they are not needed, but that they should just focus.

    Sorry for the rant……..


    trajan says:

    I also believe that many of the industry’s artists and designers owe something to GW. Some were given their first break by GW and improved within that company before branching out on their own. There is also the inspiration of gaming ideas. Just the fact that a few gamers don’t like what GW produce, has inspired them to develop their own alternatives.

    They have also catered for a lot of older gamers withtheir Specialist Games products. These allow for young and new gamers to develop into different styles of games whilst keeping within the GW hobby worlds. To suggest that these should be ended would turn a lot of players away from GW altogether.

    It would be a great loss if GW did close down. The service they offer is invaluable and has kept miniatures gaming popular in the face of hi-tech opposition, which is getting bigger and better every year. I think that they will move with the times and get into the pre-painted market.


    Steve says:

    One could liken GW to Microsoft. Where would that Industry be without MS? All of the points made so far could apply to both of them. Much of the industry grew up around the big companies. I don’t think we’ll be seeing GW leave anytime soon, but they do need to change to keep theor customers.


    Psychotic Storm says:

    lots of conflicting emotions from me.
    GW was the gateway to the wargames hobby back in the 90’s if you weren’t interested in historical, but saying the same thing now is way overrated, with Internet and generally better level of global awareness anyone can easily find other companies.

    GW has lost its flavor, I see the company with apathy now, so I really don’t care what will happen to GW, if it falls the gap will be filled, that is the way of life, everyone who says that GW is so big that the gap will be too huge to fill are wrong, there is no written rule saying that a single big company falling must be filled with another big company, the gap can easily be filled with lots of smaller companies.

    as it is now GW can not fall, the managers must be intending to make GW fall for it to fall, some quick but smart moves regarding prices, rules design and presentation, but more importantly public image and advertising can get the company back standing (even thought GW is notorious for doing exactly the opposite of what they should). what I do want and trust me that is the best option regarding the hobby is GW to cease been the sole big company (mind you I don’t want them to cease exist I don’t want them to be alone as the sole big company), I wish for another company (any one) to become as big as GW, or better even more companies, so that there can be proper competition, that will make the wargames industry move forward in all respects and that will be good.

    just my ideas.


    trajan says:

    The money may not be available for other companies to become as big as GW is. If it was to break up into smaller companies then you may get your wish of others becoming as big. The other thing that we, the customers, would lose is the store in every town. GW has hundreds of stores. Here in the UK there is virtually one in every town and some have more than one store. Also these stores provide a service that would be missed - instore gaming. Parents can leave their children (mostly boys) to play while they go shopping. What would be useful, but I don’t see it happening, is if GW shops were to go back to stocking other/selected manufacturers products. This is what they did when they first started out, before Rogue Trader. It would be sad if all this disappeared.


    redstripe says:

    There is a new generation out there. Where once there was 40k to serve as a gateway into other games, that gap is already being filled by even larger companies.

    I regularly play Warmachine with younger players. Sure, they’ve heard of 40k but they’ve never bought them. What’s a squig? The gateway I see leading new gamers to “more mature” games are things like Clix and D&D miniatures.

    Companies like Hasbro and Topps are already filling the role that Games Workshop serves in the tabletop gaming community. There are several indy FLGS in this area (Chicago) that don’t even stock Games Workshop any longer.

    The torch has been passed. No songs will be written about you Games Workshop. Though you have slain the dragon, like Beowulf you must accept the virility of a new generation. Sleep well, sweet prince, your marines have been supplanted by three different rarities of The Silver Surfer.


    Melvin says:

    Id personally think that GW should go all the way with what they did before.
    and that is licensed products, probably even plastics or prepainted (tough the latter, many people who are into others games/miniatures even still seem to stick with GW paints.)
    I do agree GW functions as a gateway, not necessarily in the way that they attract future players for other systems, I think that’s in the eye of the beholder. but they are a gateway to publicity in some way (warhammer is a name alot of people know, more than you’d expect.)

    but while the warhammer name is wellknown, the game and details arent, it doesnt attract that much people and honestly, you still dont see it in toystores (while you DO see the clix games.)
    they could take the warhammer license further by turning it into a basic system (comparable to d20 for rpging.) and put licensed products/games/armies on that system.

    epic movies are very popular nowadays and a company that milks licenses in a videogame way would have a strong basis to work on, not in a way to support it with a dozen of releases, but just several and call it *done* onto the next license. its like releasing action figures with rules, only every license that existed can be played with every one that will come.
    surely the clix game are comparable, but these are still close to CCGs, Im talking about taking the step further.

    Lord of the rings was a perfect license, do the miniatures to go with the movies and then move on, because in the end the *broad* audience wouldnt care for all the extras that much.
    other ideal licenses that have come and gone (and would sufficiently supply several armies/sides each.)
    Pirates of the Carribean
    300
    Troy
    Terminator
    Alien vs Predator (tough that one was done by clix actually.)
    eragon (not sure, havent seen it.)
    War of the worlds
    starship troopers (mongoose.)
    Alexander
    Kingdom of Heaven
    Chronicles of Narnia
    and so on.
    but also videogames.
    this way they have a constant feed of interested parties.

    next step would be the legalisation of smaller companies licensing the *warhammer* system, while completely opposite to what they do now and to what they want, its a matter of embracing the fact that people will go looking for other products and other brands (thats western world attitude for you.), by opening up to others, endorsing and supporting them in a way they make sure these curious customers will look around but never alienate from their products.
    for example, take alphaforge games’ Hydrissians, people who like it will buy it for sure, they get interested and go for the game the hydrissians can be played in, when they expand they go for other races that do support that game, however if GW would legate the creation of and aid in the publication of rules based on a global system, they earn money trough people’s unavoidable interest in other brands, not much profits in some cases, but in the end, people might as well buy their newest products as well because its compatible with their newfound interest. ofcourse many companies are more about developing their own rules, but wouldnt mind additional revenue and survivability if they could also support a *big system*
    in short, dont try to be a dictator.. but try to be a president.
    this way of working has proven to work in the videogames industry at least.

    one last note, in all the talk about small companies etc.
    what I think almost all of them lack is a commercial mind/marketing power, it sounds evil, but wether you do it because you love to do it or hope to get some earnings to make a living you still need it.
    both gaming stores and new/small/independent companies alike, most of them have ugly websites, logos, etc. in addition a lot of them startup in doing what was done many times before and forget a small important thing ->support… while I think pure originality is not a requirement, there still needs to be some original approach to it. (there are so many dwarves, that I wonder why no one ever did tribal dwarves for example.) in addition and more importantly, with a single character or a single trooptype you are not getting very far. best way for a startup company is focus on a range.
    10 dwarves in your own new style have more chance of selling and making sure you can survive/get the free marketing than 2 dwarves, 2 orcs, 1 elf, 2 humands, 3 goblins and 1 completely original thing.

    my 2 eurocent :) (and I hope its even readable ;))


    Morg says:

    In my opinion GW has long lost its status of a gateway company. They did a great jobs years ago but somehow GW did sometime in the past fail to keep up with the competition and stuck to its own isolated business mantras. And for instore gaming: most independent stores I know provide bigger playing space than the average GW store (me being in Germany, no2 in their sales list IIRC). Besides GW stores aren’t nearly as numerous in other countries than in the UK.

    To get back to the question: Would the hobby survive without GW? Absolutely. GW’s disappearance would surely create a void but this void would be quickly filled with other gaming companies. But I don’t see them falling so fast, they are just stumbling.


    noysh says:

    There seems to be the assumption that if you’re playing other games, you’re not playing/purchasing GW anymore. This is very often not the case.

    My circle plays both GW and Privateer Press. And I collect (read: purchase) miniatures from other ranges because they’re neat. And play games from a handful of other systems when the occasional opportunity arises.

    The thing about this hobby is once you’ve bought an army, updates aside, your basically done. After that point, you’re spending money because you want to, not because there’s any need.


    lapiaz says:

    GW din’t invented the hooby . miniature paiting and wargaming existed before and will keep on exixting after GW

    GW surely strengh it the hobby. it make it a viable profiting exercise and they absolutely were the first ones on ripping the benefit on the mass marketing. one store in every town …. mind you, how many independent stores are been close arround once GW move into town? or are been force to diversify to avoid collapsing …


    Doc says:

    my 2c Cdn worth…
    Can the “hobby” survive without GW? Probably; but it will not be as much fun or have the growth potential that it has now. Love or loath them GW *does* attract new players to the tabletop gaming hobby. No other company has put itself out on our streets like GW has. And I think this was the start of the problem!
    I have a copy of an old-ish GW ppt presentation at home, and it talks about “Global Domination”. GW has over extended itself in this aim. I think that the *diversity* of GW (BL, FW etc) is fine. These have not detracted from the financial aim of the company. Let’s face it - GW is more than happy to ax infrastructure (case in point Fanatic/Specialist games) if they don’t do well.
    The problem, I believe, has been in its store front expansion. Whilst GW USA seems to have gotten through its growing pains of expansion (there was a little contraction about 2 years ago), they seem to be doing well. In some markets maybe VERY well - Washington State is just opening its SIXTH GW store front!
    Has GW Canada been successful? It depends on how you measure it. Yes the HoH system has been fantastic, yes GD does quite well from what I can see… other than that I’m not so sure. Promises made regarding Community, about 4 years ago, are JUST starting to filter through - too late in my mind.
    The stores are in high prices locations (in Vancouver anyway); I’m not convinced that this isn’t what is sucking the rest of GW Canada towards re-amalgamation with the USA operation. Just about everything else has been cut by GW Canada, but I have not heard about any store front closures. From past experience, in the US, I know that these were not profitable as a whole for many years. Can Canadian ones be making enough money to support the company? Is it really worth throwing way all the other good thing GW Canada has built to keep these store fronts open, just for the sake of it? I personally don’t think so. Close some of the small stores (in Vancouver’ Park Royal, Surrey and Richmond) and concentrate on building community through the independent retailers. GW seems to have forgotten its roots in this respect!

    So the big picture. Will GW globally close? No, not a chance. Will they be weak as they restructure,and then have to compete for their market share again?
    Yes. And as Martha would say… “this is a good thing”!


    Jeremy says:

    2 old fashioned pennies:

    I have gone on here and other places about what I think GW should or should not do, but I won’t do that here. I think what I will do is respond to the notion that GW is a gateway drug and how I feel about them now, ending with what I would like to see. I may be a unique instance in the hobby, but I doubt it. And maybe somebody can extrapolate from it better than I can.

    Gateway - my gateway, about 17 years ago, came indirectly from GW. My friend bought a copy of BattleMasters from Walmart. In case you arent familiar with that game, it was a large hex-based plastic map with stands of Warhammer plastic minis to fight a few war scenarios. It was like Warhammer-lite. Inside came a mail-order form and a brochure for GW games. We took one look at that and said - this is what we want to play! And we started ordering by mail, then asking if things could be ordered by our local hobby shop. We continued to purchase this way until about 6 years later when the hobby shop carried GW products about the time of 2nd ed. 40k. We got and lost our dedicated GW store over the course of two years recently, though I always prefered to buy from my local shop when possible, and only bought 3 boxes of minis and two blisters from the GW store.

    So it wasnt a GW store or even 40k that acted as my Gateway. It was that box of GW-related minis on the shelf at Walmart. This seems to apply to some of the things that have been said before me about possible venues for GW that have long been overlooked.

    How I play now: I dont buy GW anymore. I dont like the companies treatment of its players. I dont like their rules. And I dont like their minis when compared to the wide variety of options out there. The only thing that brings out my old GW minis is nostalgia and a like of the fluff. In fact, the fluff is really the only thing they have going for them anymore.

    I buy minis from all manufacturers now and play with my friends with our own ruleset. It is a great freedom, and we all have exactly the army of our dreams with amazing miniatures and the rules we like the best - our own.

    What I would like to see for GW: I like the idea of a gaming universe filled with Space Marines, Warjacks, Hydrassians, and cyborg Gorillas. I would like to see GW hang around, only because of the library of fluff. The “feel” of GW should sit right along side the “feel” of Warmachine and all of the other, smaller and often more creative games. So I dont want GW to go away. It would just waste everybody’s time as another company had to fill the void with genetic super galactic marines and mutants from the warp. Basically, its already there, let it be.

    If GW can get their act together and keep up with the evolving market by making good rules, good minis, and above all, treating its customers right, then all the better. If it cant then I am sure one or many companies will fill its place and it can sit in the corner as that “game with all the skulls”. As long as I can buy my miniatures from a local shop or online from any company that tickles my fancy, including GW, I am happy.


    Stu says:

    Redstripe makes a good point, but I for one will be heartily depressed if a company making multi-part figures you assemble and paint yourselves gets crushed by a company that sells ‘collectible’ single part figures painted en mass by Chinese factory workers.


    evernevermore says:

    I think, in my area, if GW went under it would basically gut the gaming community. Even with a number of people complaining about them GW is still one of the major pillars of my LGS and its one of only about 2 in the area.

    I think GW can still turn things around - its just going to depend on how they handle stuff. I personally love the fluff, which I think still manages to come across in the game better then what I’ve played in Warmachine (a game where I love the fluff and hate the rules, especially the armies)

    It’ll be an interesting next couple years for GW - though I think they’d be alot better off with a gamer instead of thier current Managing Director…


    Osbad says:

    The whole “GW store” thing is at the same time its strength and its weekness. It’s how it developed its stranglehold on gaming in the UK, and then went on to tackle the world. But the cost of running the store chain are crippling and more than sucking away the revenue generated from them. Hence we see 35 stores closing in Europe this year.

    Sure some stores work well, and others don’t, but it is always pretty marginal.

    However, in the age of the internet do they reallly need their expensive infrastucture any more? Wouldn’t a network of High Street toy stores and indiependent retailers not serve them better? Sure the “in yer face-ness” of GW would decrease, but I suspect that in the long run that wouldn’t matter. After all Rackham, Privateer Press, Mongoose etc., do just fine without their own store network. It’s G’s desire to own the whole business from soup to nuts that is their Achilles heel.

    2007/08 financial year will I suspect make or break them. 2007 financial results will make ghastly reading, and with them suspending the dividend, their is no clearer indication to shareholders that they are going through very lean times indeed. The £7m of job cuts will buy them a year of time, but if turnover doesn’t start to increase in real terms (in real terms, LotR bubble aside in the period 2002-04, GW turnover has actually decline since 2000), then there really is no long term solution other than retraction to a much smaller operation.

    All the signs are that the whole wargames industry has reached something of a peak, and that new customers are largely going to the new companies, and staying away from GW, which is looking old fashioned.


    mikesilk says:

    PREDICTIONS FOR THE FUTURE OF GW
    1 sales continue to plummet through 2007/08
    2 takeover by Hasbro early to mid 2009 and put under the Wizards of the coast umbrella
    3 all non-profitable stores to be closed and all those that have pulled their weight will be re-designed and labelled Wizards of the Coast where all manner of their current products will be sold and played aswell as the newly aquired GW products which will under go a dramatic facelift where the hobby aspect is eroded to make way for the lazy……all pre-paints

    i actually dreamed this nightmare…….ahhhhhhhhhhhhhhh!


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