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  • Thank goodness for GW

    Editorial

    Now before anyone reads the title of this editorial and wonders, I was not recently at a week long retreat in Nottingham where I spent 60 hours watching Tom Kirby inspirational videos while eating a diet of low protein gruel. And I most certainly haven’t change my opinion that the current management of GW are slowly killing a great company. That said, I think we all need to make sure that we distinguish between our dislike of the actions of the current management and the company itself.

    The fact remains though that the entire wargaming industry, with the possible exception of the historical market, really owes its existence to Games Workshop and while people may currently be wishing ill of the company I think that it is in the long-term interest of every wargamer to hope that GW continues to exist.

    As I mentioned in last week’s editorial Games Workshop dwarfs all of the other companies in the industry. Even Privateer Press is a minnow in terms of size and sales. GW has not only expanded the hobby but also popularised it. In much the same way as a complex eco-system thrives under the branches of a larger tree, there are many companies that exist and thrive in the market space that GW has carved out. I don’t say this in a dismissive fashion, only to point out that I think that without Games Workshop companies like Pig Iron Productions, Crocodile Games and even Privateer Press wouldn’t be here today if it wasn’t for the audience that GW built up.

    And it is that audience that is critical to the current and future health of the hobby and the industries that have been developed to support it. Every gamer that gets brought into the hobby by GW’s 40K range is a potential customer for some other company. All it takes is a way for companies to reach that gamer. Thankfully the internet has made this much easier to do and I think that the current crop of new miniature ranges like Avatars of War is due, in no small part, to the ability of these creative folks to reach out to GW’s existing client base.

    This is also why I think that it is even more imperative to get a management team at GW that looks at the long-term health of the company and not just at quarterly results. Games Workshop spent the last two years trimming down their product line to a very lean and focused set of games that maximises the return on the companies investment. Its also a path that I think we all see as being ultimately destructive since it does nothing to foster new gamers.

    GW once made a wide range of games and gaming products. And I think that there are probably a vast number of people that fondly remember the boxed set games like Space Marine, Space Crusade, Space Hulk and even board games like Talisman. The Games Workshop that developed those games is the same company that helped create the hobby as we know it. Space Crusade may have been a rather shoddy Space Hulk clone but it was popular and it got a lot of young people playing with minis. A Games Workshop that brings in new gamers, expands the market and helps foster and grow the industry is a great thing and a boon to everyone.

    We should all feel free to complain about where the management of GW are taking the company but lets not forget what that company still represents: a great deal of opportunity.

    35 Responses to “Thank goodness for GW”


    Trent McCaffrey says:

    Conversely, Rackham and Privateer Press are the best thing to happen to GW in a long time. Rackham has pushed scultping to the extreme, and Privateer has made a very tight, enjoyable set of rules for Warmachine/Hordes.


    Zac says:

    I don’t necessarily see that there is a reciprocal arrangement at play. I think that Rackham and PP need competitive advantages and that tight rules and nice sculpts bring in customers.

    As compelling as the Warmachine rules are I haven’t seen any tightening in GW’s rules. 40 is still a bit of a mess even after its most recent update and the WFB rules are indeed tighter but still an game waiting to break out between arguments over rule interpretations.

    And any time anyone says that Rackham is making GWs minis better I will simply point them towards the “Jazz Hands” Chaos Possessed mini.

    I think GW made Rackham and PP have to be better to compete. I think GW can survive without having to respond to their of those companies simply because of their size.

    That said, GW should be responding since it seems that their fanbase is moving towards competitors for those very reasons but I currently don’t see them doing this


    sevwall says:

    Essentially GW is a gateway drug. I’m die-hard Privateer Press, but I wouldn’t be that way unless my friends who played Fantasty with me introduced me to Warmachine.


    miniguy says:

    I agree: It does look like the smaller companies are outperforming GW either in sculpting, rules, or both. Or they’re finding another niche, like the prepainted market. It seems like GW’s primary strengths are its broad reach (who else has dedicated storefronts in the mall?), the wide assortment of factions, and its non-tabletop branches (like Dawn of War).

    But I don’t think GW is that necessary anymore. It might have driven the hobby in the early years, but the market is established now. A lot of people might have gotten into the hobby because of GW, but once they see what else is out there, there’s no reason to remain loyal or exclusive to one system.

    I think RPGs offer a good comparison. Initially, it might have been D&D or nothing, but once the RPG was established as a genre, you’ve got swathes of players who play derivative games without ever picking up the original.


    Zac says:

    but the market is established now.

    Without GW I think the vast majority of kids would be playing console games.


    themailedfist says:

    WRT Games Workshop games being a “gateway drug”

    For many many years D&D/AD&D was the same thing. Roleplayers started on it, the granddaddy of RPGing and then moved on to something with more substance or better rules or whatever. Some people go introducted through other means - like the old (non-d20 based) Star Wars RPG, or Vampire: The Masquerade, but they were the exceptions by a wide margin.

    Interesting to note that now many, MANY roleplayers have returned back to the roost with D&D 3.0 and 3.5 - the d20/OGL license really hammered home the roleplaying nirvana for a lot of people.

    I wonder if GW has that sort of future? What would an open-source Warhammer engine do for the parent company? It’s not that hard to envision - there are: Warhammer, Warhammer Historicals, Warhammer Ancients (using the Warmaster engine), Warhammer Old West, Warhammer 40k, plus I’ve seen a couple of Warhammer ACW and WWII ports.

    I personally still play GW games, but I have noticed a great decline in my dollars spent on them in recent years. Warmachine/Hordes, Rezolution and the various collectible minature games have surged in my collection at GW’s folly.


    gavroche says:

    Yawn. I suppose these periodical “we must love GW” are a necessary antidote to the equally periodical (and often equally valid) “we hate GW because…” flurries that break out from time to time on the internet.

    One thing tho’. I’m pretty sure many WH40K fans actually like the messiness of the rules. Lean games of the “easy to learn, hard to master” variety are for older gamers. Kids with lots of spare time & little experience in gaming often adore the mind-boggling detail of the Warhammers, with all their myriad exceptions to exceptions & lovely illustrated army codices. They don’t want no simple yet elegant rules or DIY build-your-own-army-using-your-proper-imagination stuff. They want to immerse themselves as much as possible in a complex, all-encompassing & well-presented existing franchise. And Privateer, Rackham or anyone else can only be succesful in the GW market to the extent that they can offer just that.


    gavroche says:

    I might also add that the popularity of the historical Warhammer adaptations nicely illustrates the intellectual poverty of much of the historical gaming community. Like ‘em or not, the Warhammer rules are seriously old-school in approach, essentially harking back to, what, the seventies or early eigthies, or some such lost period of ancient wargaming history. There have been a lot of innovations in wargaming since then, all of which are blithely ignored by the Warhammer historical crowd, who fall for a moderately playable if uninteresting system simply because it’s familiar & comes in nicely illustrated & not too densely written codices.

    There, that ought to raise a few fits & hisses in some quarters :-p


    Neuro says:

    Aw jeez. I’m with gavroche on this one.

    Look, GW is great, it’s awesome! Lots and lots of gamers grew up on their games. Lots and lots of gamers still play their games. Lots of brand new gamers are entering the “system” even as I type these words.

    Sure, they’re in a bit of a slump. It’s a business, a hobby, and that happens from time to time. What’d you expect? Up, more up, and uppiest? So high I can touch the sky?

    Really, this ignores the fact that the other gaming companies out there just might–maybe, call me crazy–do something to become top dog. It takes lots of money to do so. It doesn’t take a superior product (look at GW!), just lots of money to publish pretty pictures in pretty books and successfully put them into every gaming store all over the world; Rackham could do it, but they don’t seem to understand that.

    Clue to Rackham: send representatives to UPS, Wal-Mart and other companies that MIGHT know something about getting your stuff to market on time every time. Pay attention, ask questions, take notes, and do it.

    If you find yourself sad about the current status of GW, just wait longer.


    Zac says:

    Really, this ignores the fact that the other gaming companies out there just might–maybe, call me crazy–do something to become top dog.

    The only company I see that has a chance to do this is Rackham with AT-43 and Privateer Press. And superior products are probably a good way to compete. Money helps as well but who is going to invest in a company to try to take the market lead from GW who currently are in a downward position?


    shadowfax says:

    guess i’m old-school- I love WHF but will never play PP .
    what I do I love in WHF? the army feel , the “big” feel, the basic real “roots” (which is why history work so good), I didn’t get all of this at PP ,Rackham or even 40K. so I play Epic instead of 40K but will not switch WHF for PP, for me PP as nor depth nor width in comparison to 40K (and dont scrach the bottom of WHF shoe), for me it the whole WHF world and feel who are the main attraction…

    speaking of Talisman- 4th edition will come out later this year…


    farseer says:

    Im with shadowfax, I LOVE the big army feel. I have been playing Warmachine about once a week with die hard I hate GWer’s and i have come to find that in WM, you only need to march your caster and everything else you are playing with in a blob and have at it. The game just bores me the more I pay it due to the lack of actual variety in overall tactics and strategy. I know there is lots you can do, so dont start ranting, but Wm doesnt have that ARMY feel….

    The feel of driving a large army is not done right in any other system i have played. WFB for all the time…..

    Long term I think the comany is focusing on recruitment of new players by streamling what they offer. Combine that with recent price drops, it is much easier to get new players to start and stay with one game when they dont have to decide on/spread thier money between 6 different systems.


    Zac says:

    and i have come to find that in WM, you only need to march your caster and everything else you are playing with in a blob and have at

    You hear this about Confrontation as well and this changes a) as you get more experience with the game and b) as you play more scenarios and with larger armies.

    The scenarios help a lot as it helps makes the game more than a rush to kill the other caster


    sevwall says:

    Well, thats more of an issue of skirmish vs army games, which is an entirely different subject.


    redstripe says:

    While I’m not certain I understand the necessity of a group-hug-GW editorial (aside from propoganda) I find it is telling of a bigger picture.

    It is a new generation in miniature gaming. If you don’t believe me, all you have to do is look at clix and Rackhams new front with prepaints. The minis aren’t the only thing that is changing. Games are becoming smaller, shorter, and faster paced.

    Just as Dio must pass his hell-fire fueled guitar to a new generation of rockers, GW is passing the torch to a new generation of gaming companies. Games like Mordheim, Necromunda, and Gothic have fallen by the wayside and thus have given market share to up-and-comers.

    The army-scale battles is the one thing GW has left and its a difficult nitch to impede on. The dollar investment to get into a game like WHF is significant and isn’t for a young company to attempt. But players are hungry for a game like that. I already see people trying (and failing) to push Warmachine into that scale level. If GW aren’t careful, they could be inviting David to topple Goliath.


    roberious says:

    Very well put and the same thoughts I have been bringing to Games Workshop for the past few years. I have been a Grey Knight and Outrider (games workshop volunteer) since the program started and have been playing GW games sine 1989. I still love Space Hulk, Man O War, all the Specialist games and many of the board games that the company published.
    I have been asking continuosly why they don’t put some new board games on the shelves that introduce new players to the hobby but the reply I get is that they are all focused on the 3 big ones and that Black Libraries, Black Industries, Forge World and Specialist games will be the ones to publish reprints (Talisman) and new games (Aeronatica Imperialis).
    I do hope that with the release of Mighty Empires that GW may decide that they need to bring some new games into the pages of White Dwarf and on the GW store shelves.

    Roberious


    Maus! says:

    @roberious — I think the rumors are no longer rumors (i.e., it’s been confirmed) that GW is working on a new Space Hulk. If memory serves the big issue is making all the corridor tiles in a way that’ll make them able to price the game sensibly.


    Zac says:

    I recall talking to Jervis about this almost three years ago at GD Toronto. That was his main concern then and it seems that its probably the issue keeping the game off the shelves for as long as it has.

    I’d be one of the first in line to get a new copy of this if it was rereleased


    Muteki says:

    I have to agree that GW were just a gateway for me to bigger and better things; re: Privateer Press. Their whole setup is so much more friendly. Press gangers, the medals, their staff appearing on podcasts! It’s such a great community. Then we have the games & minis.. Whilst I still play 40k, Hordes and Warmachine are my #1.

    Kromac baby.


    Stu says:

    I think your analogy of a complex eco system thriving at the base of a large tree is quite appropriate really.

    GW have had close shaves in the past (indeed, isn’t that why they became a publicly traded company?) but are certainly at that point where I can’t seeing them ever going out of business in the future. Particularly now they’ve had some real successes licensing their 40k/WHFB IP to create various PC and console games.

    I do wonder what entering the hobby is like at this point though as there’s now so many systems that cater to so many different tastes. Surely it’s harder for GW to attract new gamers to their products when there are often cheaper and better games out there?

    As the parent of two young children, I doubt I’ll be interested in introducing them to GW in a decade or so, simply to protect my own wallet!


    Stu says:

    Oh and as an aside, if you want army scale battles WITHOUT the massive expense but still with plenty of modelling and painting opportunities you should try the 15mm scale rather than 28mm.

    You can play Ancients (DBA/DBM), Fantasy (HOTT), WWII (Flames of War amongst others), various Sci Fi systems and Moderns too in that scale for a fraction of the cost of a 28mm army.


    oldsalt says:

    Hate to say it but I don’t really see a point to this opinion piece…

    Yes GW repackaged an odd european hobby into a mass market juggnernaught..
    and they deserve credit for that - but “credit” does not equal brand loyalty or $$.

    credit is a footnote in history nothing more.

    I worked for GW in the past and it really pains me to see the company, its models, and games… sliding down the evolutionary ladder… as faster sleeker better designed, i.e. evolved (sic), companys/ games muscle GW out…

    but again… GW’s past does not earn them my cash today.

    And Yep - GW is a juggernaught… so it could take it a long time to die… but if they continue with the bad descions they are bound to do so…. or at the very least lose market dominance.
    As you mentioned - currently they are badly managed. … with a change in management they could perhaps turn the company around…
    but I/we can’t make them change management (unless you own a lot of stock!)…. and therefore what use is an article about their legacy and the fact that they need to change?

    we all know the GW story… and I doubt any of us own enough stock to make them change management. so why bother worring/writing about it?
    my 2 cents?


    Maus! says:

    But . . . you just bothered writing about it :P


    scottiesb says:

    Yes it is a sad story, but lets face the fact that GW has not adapted to the changing marketplace. Sure, the newbies (PP, Rackahm…etc) have found themselves in an ideal stituation because of the lack of response from GW. Times change and people (ok companies in this case) have the change with it. Lets face it this come down to one thing EGO. GW believes just becuase they are the ones that were there to introduce the gamers to tabletop minis warfare. That they will always be the big dog on the porch. This is so untrue. Lets look at speciality companies and the history that follows.

    K Mart, at one point they were the big dog on the porch for their speciality (or the lack there of, but for arguement sake we will go on) beacuse they failed to meet the needs of the changing marketplace. Wal-Mart was able to come in and control the marketplace.

    Wards, again the big dog on the porch, but because they failed to adapted Sears has come along and took their place.

    The simple fact of the matter is that just becuase you have or HAD the market share does not mean that you can keep it. And if GW doesn’t want to find themselves as a footnote in this industry. They need GET OFF THEIR HIGH HORSES and do something about it.

    And yes even as big as they are, they can still fall and fall quick.


    Pr0fane says:

    Excellent discussion, Zac. Props to you for kicking it off. I won’t add anything to this discussion except for one point.

    Oldsalt, you say (and I paraphrase) why bother having this discussion, they will never listen or change? One reason; there are some of us that DO listen to what the gamer community has to say and want to react.


    evernevermore says:

    I really do hope that GW turns around their slow slide. While some of the newer games/companies out there have alot to credit them I usually end up with the problems I have with PP - I love the art, the setting is great, but the army play style I like and the army I like the story and concept for are totally different… And there are great open source options like No Limits - but then I gotta find someone willing to learn it and convert over an army or three…

    With GW I can unpack my army at the local shop and atleast find someone that appreciates and notices my conversion work even if they wont play me


    mikesilk says:

    GW will continue its slide untill the release of The Hobbit in 2010 but to rely on the flogging of an all too dead horse is the definition of insanity.get all those games back on the shelves and introduce them to a new customer( mordheim, blood bowl etc.) quit gouging your customers and dare i say offer pre-paints ( bag-o-skeletons, bag-o-goblins) its all about selection and choice i wont buy them but there are a million lazy pukes out there who will. I love to love and hate GW may they live long and prosper.


    steeldragon says:

    If a new Space Hulk appears I will get one.

    I do like the 40K world and I believe I will not need any more models for my Space Marine army…

    GW has certainly made some decisions that might turn against them, but I believe we perceive that since we are not the market target for GW. We were. We already have one or several GW armies, so we are no longer a “good customer”. The new customers are their target and their paraphernalia and marketing is oriented towards them, and we feel abandoned because of that.

    Hopefully that will change over time.

    Andres


    thowawcmon says:

    GW is going through what all successful companies go through to one extent or another: they are the victims of their own success. They have been successful doing things one way for a long time, and then the market changes, or to put it more accurately, the market matures. And GW is left with consumers have heard it and seen it all before many times: fans of miniature gaming have “been there, done that” and are looking elsewhere for quality miniatures and terrain, and they’re looking for value, interesting flavor texts, and for new ideas. And that doesnt bode well for moving their long establihsed products off the shelves as they did when their ideas and their products were fresh, new, innovative and young. GW, as all companies that have grown fat on their own success, is seeing their advantages in the industry slowly disappear, as folks are looking for a different direction. The more interesting question to me is, is there a newcomer that has what it takes to take advantage of the situation, or will the industry itself decline and shrink, not being able to compete with PC and console gaming and other competitors for the entertainment dollar?


    thowawcmon says:

    Zac makes mention above about a “Chaos possessed mini” with “Jazz Hands” from GW. Haw haw!! That is hilarious Zac. I’ve not noticed this “Jazz Hands” figure before, would love to see it if someone has a link. Haw haw!!


    Zac says:

    The Possessed Marine at the bottom right


    glshade says:

    Oh my god the jazz hands mini is killing me….

    Now about the topic….. I have lots of fond GW memories and most of them are in the last several years….. I play and read lots of different games and havew for years. I think That enjoyment of a game can happen despite weakness of the system or a few clunky funny minis - jazz hands - its more about the company you keep then the game you play. About GW as a company - yeah they are not turning out much product I want right now but the setting still interests me and I still love the Gaunts ghosts and Cain novels for 40K and if they made more minis for then I would be out more money…

    I do find that having small forces for numerous games allows me o wander from one to another through the year ( like changing sports every season ) so that nothing really ever gets boring…

    Anywho good topic - thanks

    GL


    thoth awcmon says:

    Haw haw!! That is one funny figure! Hey I guess if he’s a Slaanesh worshipper that might explain it. He’s into that wild funky jazz scene. Haw haw!! Thanks Zack!


    Kenneth says:

    Why not even a mention of this http://tinyurl.com/2htxx2 on tgn GW coverage?


    Zac says:

    Mostly because we don’t scour newspaper websites for info about GW. So if its not an official release from GW or linked to in a location that we normally get news from then it doesn’t tend to end up on TGN unless someone sends it to us.

    This news would also have come from the UK site which is notoriously bad to get info from. If only they were as well organised as the US site.

    That said, I thought we had posted about their profit warnings and staff reductions as GW did release some PR about that. It appears that we didn’t so my assumption is that I simply forgot to post it.

    I haven’t heard that the 35 store closings was an official announcement though.

    If we miss stuff like this please do feel free to use the Contact form to send us the info.


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